Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Always Capture Artillery
   
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标签: mod, Campaign
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2014 年 6 月 24 日 上午 7:30
2014 年 12 月 17 日 下午 12:01
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Always Capture Artillery

在 Phalangitis 的 1 个合集中
Epic Sparta Campaign
16 件物品
描述
COMFIRMED THA IT IS WORKING


The idea behind this mod is 1) Siege machines were to big to be taken with the fleeing army and 2) this is the only way for barbarians to aquire artillery for those that play with mods that removes them from them (like me..)
It makes capturing enemy artillery every time you win a battle..(not by autoresolving..)

THanks to andreashs49 for game testing..
I have some reports of possible DEI incopatibility..

60 条留言
BroccoliChad 2020 年 3 月 7 日 上午 10:19 
thats cute as hell.
DoktorFar 2018 年 3 月 11 日 上午 9:00 
ok thank you for answering ^^
Phalangitis  [作者] 2018 年 3 月 10 日 上午 11:15 
It works with vanilla for sure. I also think that Dei has something similar but if it does not then it works also for DEI
DoktorFar 2018 年 3 月 8 日 上午 11:06 
Also you end the description mentioning DEI incompatibility, but starts with mentioning that it is working, so does that mean you have confirmed it works with DEI or just confirmed it works with vanilla?
DoktorFar 2018 年 3 月 8 日 上午 11:04 
So you can just keep growing your army to umlimited size by capturing artillery? There's no limit?
Phalangitis  [作者] 2017 年 10 月 22 日 下午 9:59 
no problem. You will have 21 units
Radscorpion 2017 年 10 月 13 日 上午 12:28 
Great mod! But, will I get 21 units in an army, if I capture 1 artillery piece with a 20-unit army?
Tayis 2015 年 8 月 11 日 下午 1:54 
But but... i want artillery ships as barbarians :P... also its pronounced like eye-zle.
Phalangitis  [作者] 2015 年 8 月 11 日 上午 5:22 
This mod cannot cause a crash.The only explanation is that the problem is elsewhere mate.
Venator Vicain 2015 年 8 月 10 日 下午 5:22 
@Phalangitis
The problem does persist when some mods are enabled, but I haven't been able to pinpoint them. Otherwise, the problem is fine so far. :D