Garry's Mod

Garry's Mod

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MelonWars: Factions
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素材类型: 插件
插件类型: 游戏模式
插件标签: 漫画, 快乐
文件大小
发表于
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624.110 KB
2022 年 2 月 10 日 上午 11:22
9 月 12 日 上午 4:27
53 项改动说明 ( 查看 )

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MelonWars: Factions

在 JonahSoldier 的 1 个合集中
Octantis Addons
5 件物品
描述
Important:
You need to start a multiplayer p2p game to use the addon. You can do this from the start new game menu by clicking the green box in the top right, and setting it to anything other than singleplayer.

The player tool can be found in the tools list, usually near the bottom. It is used to set-up matches and to actually play the game/control units.

This addon (obviously) conflicts with the original MelonWars, so you should only have one enabled at once.

If you're looking for people to play with try the Melon Wars Discord.[discord.gg]
Valen Sandbox ( IP: sv.valensandbox.xyz:27040 ) also hosts this version of Melon Wars.

Overview
This is a heavily modified version of MelonWars:RTS, which is itself a remake of WarMelons (a classic RTS addon from older versions of Gmod).

This mod started as an expansion of the factions in the original (hence the name), but has developed into a more general overhaul, including a mountain of bug-fixes, optimizations, QoL, balance tweaks, and extra content. Over the past few years it has been exclusive to my private discord and a few dedicated gmod servers, however I've recently decided to properly polish it and release it on the workshop.

This has been posted with explicit permission of the creator of the original Melon Wars, who has been aware of it since it started development, and who is in the private server I've been using to host it.


What is Melon Wars?
Melon Wars is a physics-based RTS game. It is played in sandbox, and you can find the player-tool near the bottom of the tools list in the spawn-menu. Map-entities like capture points and outposts can be found in the Melon-Wars category in the entities tab.

You're also able to make your own vehicles through the Contraptions system by attaching wheels, engines, and unit-turrets to props. These can then be saved and built using a contraption assembler in matches.

You can play on almost any map. That means you have a LOT of freedom in how you play. You can play matches on hl2 campaign maps, in-between other players' builds on a dedicated server, on rooftops, the sides of zepplins, or really any other setting you can imagine. It's also possible to build your own maps out of props (as seen in most of the preview screenshots), which has become the most common way to play.

In addition to this, there are *no fixed win conditions. Meaning the objective can be whatever you'd like. As a result I've seen Melon Wars used in a lot of different ways, with people setting up their own minigames or campaigns, or even using it as a roleplaying tool. You can also simply set up your own home-brew ruleset to play with your friends, or run matches with slightly different or unusual win-conditions.
*The standard way to play is to fight until your opponent has been wiped out completely. But again, there's nothing forcing you to play this way.

If you're looking for good maps, check-out the pinned Community Content discussion.


What's different about this version?
  • 2 New buildings for each faction
  • Substantial balance changes to/reworks of existing faction units.
  • Mild balance adjustments to the non-faction units.
  • Fine-tuned and balanced default set of units, with the option to enable bonus units in the admin menu to use old MW units and new un-used faction building/unit concepts.
  • Substantially more resistant to multiple forms of cheating/exploiting.
  • Lots of bug fixes, including the dreaded selection bug, which made the original effectively unplayable.
  • Loads of performance improvements. 4v4s are possible with less lag than a 1v1 produced in the original.
  • Additional entities for map-making.
  • Dedicated server compatibility, with the option to open the admin menu to players so that they can set up their own matches.
  • Tons and tons of minor tweaks, additions, and Quality-Of-Life/polish that I'm unable to summarize.


Credits
Marum
for creating the addon this is built on-top-of.

thecraftianman
who contributed a large amount of the initial refactoring work, a handful of features (like editable water tanks), introduced me to most of the profiling tools I used, and a few of the optimization tips/tricks I used.

Playtesters

Merekidor
D-BOI-9341
Commander Kettle
Kazzigum1

This is not an exhaustive list, as credit for playtesters was opt-in. If you're from my private server and want to be added to this, DM me and I will.



A github repo for this version can be found here.[github.com]

Join the Melon Wars Discord.[discord.gg]
热门讨论 查看全部(5)
24
9 月 12 日 上午 4:29
置顶: Issue Reports
JonahSoldier
1
5 月 27 日 上午 8:43
置顶: Community Content
JonahSoldier
0
2024 年 7 月 9 日 上午 7:13
置顶: Performance Tips
JonahSoldier
44 条留言
Zylerisderpy 10 月 19 日 下午 2:53 
Yeah a PVE mode would be great, as I only really play Single Player:spookycloseup:
أ͠ ـ ͠ ـ 10 月 4 日 上午 9:22 
good job moving out 1500 lines of unit definitions into its own dedicated file. i remember trying to modify the original melonwars myself, and it really hurt to add new units lol
Ruieurope - Europa_Teles_BTR 10 月 1 日 下午 3:29 
Developers, make a pve mode for MelonWars and it will attract alot of players.

I used to play it alot many many years ago
survivaler049 9 月 7 日 下午 4:30 
I see now yea Map Sweepers is pretty amazing only to add more missions and more control over system (like difficulty settings easy, medium, hard, very hard, impossible, Sweeper)

well Melon wars is lack of content it was very popular but got dead because the creator stopped making huge changed it is like Map Sweaper if you stop updating soon or later peoples get bored but you have full support over modding so modders can add in the game their own things.


maybe you can do this with Melon wars so modders can add mods to it like how Map Sweapers do it.

but an AI would very very be nice to fight or be allied inside of Melon wars (why fun because you can play with the AI on ANY MAP chosing from easy bot to the hardest bot)
JonahSoldier  [作者] 9 月 5 日 上午 8:28 
I'm only giving it maintenance updates at the moment. My time is better invested working on Map Sweepers (and after that it'll likely be better invested in other projects, unless a lot more people suddenly start playing Melon Wars regularly)
survivaler049 9 月 5 日 上午 2:44 
@JonahSoldier
what will you add in the future in to this addon???

there is no To Do Feature.

I hope you can make singleplayer work with AI factions.
JonahSoldier  [作者] 7 月 12 日 上午 5:36 
I think I've said this before but there'd need to be a lot more people playing for me to do that. It'd be a lot of work and would by necessity have to be relatively limited/mediocre.
Galactic 7 月 12 日 上午 1:01 
I know it would be difficult but you should seriously consider trying to program an AI skirmish mode for this.
Alexandre76 6 月 5 日 下午 6:38 
this is peak can't wait for new updates
JonahSoldier  [作者] 5 月 29 日 上午 8:54 
fixed