Tabletop Simulator

Tabletop Simulator

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Anime Fantasy Models, Characters, NPCs, Enemies, Weapons, Environment objects & Tiles
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Type: Objects
Assets: Figurines, Props
文件大小
发表于
8.894 MB
2022 年 2 月 5 日 下午 11:19
1 项改动说明 ( 查看 )

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Anime Fantasy Models, Characters, NPCs, Enemies, Weapons, Environment objects & Tiles

描述
Over 7000 objects in a bright, cartoony(ish), anime-styled appearance, for use in creating fantasy-themed tabletop layouts for fantasy RPG games.

Contains an enormous variety of objects, from characters to NPCs, Orcs, Goblins, Undead, Demons, Monsters, Beastmen, Dragons and much more, as well as over a thousand weapon models to use to pose with the models using the Attach tool.

Most models have multiple recolours available, and many have different States for different poses, so try looking through them to see what pose suits your purposes.

Also contains environmental objects such as rocks, trees, buildings, town decoration, castles, walls, caves, ruins, and more, as well as a large collection of ground tiles to suit almost any location.

Additionally, contains a dynamic skybox model with 110 different textures in states, that can be cycled from behind the GM's table, with a tile in the GM zone showing what all the different textures look like for reference.

Contains an example build of a seaside town, this can be toggled on or off with a memory bag in the GM zone.

Particular care must be taken when using the Attach function to merge character models with weapons, as everything is an Assetbundle (to save space and have multiple textures per object if needed), since Attaching causes Assetbundles to lose their collision if saved to the toolbox, put in a memory bag, or copied/pasted. To fix this, Attach your posed model to one of the bases provided, this will make sure the collision is saved.
The order of Attaching things is important! First, once everything is Locked in place, Attach the weapons to the character model. Make sure the Attach goes FROM the weapon TO the character, not the other way around, otherwise distortions can occur. Then, Attach FROM the character model TO the base in that order, this will make sure it keeps collision and works properly. In order to make the base invisible after Attaching is done, go into the object's settings, go into the Tint section, and set the A value (alpha) to 0. This makes the base be invisible.
Several examples are sitting in the GM zone already Locked in position that you can test this method out on.

Bases taken from Krakza's Square Miniature Bases workshop file:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2184526834

Objects ripped from Aura Kingdom, a free-to-play MMO which is on Steam
A few weapon models (bows, mainly) taken from Pathfinder:Kingmaker
26 条留言
Trans Femscout (She/Her) 9 月 19 日 下午 3:38 
Any way to individually? the map looks amazing but I can't get into it without it crashing :sob:
Kay Kay  [作者] 7 月 2 日 上午 1:04 
It has been a long time since I've looked over these models, but there should be a few buildings in the Houses/Buildings bag that look desert-y, like they are made from sandstone. There's also some desert-y stuff in the bag with Tents, and also Ruins. You might also want to check out my workshop item from Civilization buildings, there are a set of buildings in that that might suit what you're looking for.
ᵛᵘˡᵍᵒMaylon 7 月 2 日 上午 12:52 
Kay Kay THATS FREAKING AMAZING! DANM!

Do u have some of theses Assets in a desert ou sand theme?
ElBerato 2022 年 5 月 31 日 上午 6:22 
Would it be possible for you too import One Piece 3d Models for a new Project ? like every one is searching but no one does it
Masterfish 2022 年 5 月 29 日 上午 6:18 
Amazing, thank you as always.
Kay Kay  [作者] 2022 年 5 月 29 日 上午 6:16 
there's a bag in the dm zone that is labeled 'example build', that if you press the 'recall' button, the town scene will be sucked into the bag. it can take a few minutes to process this depending on your computer, but with a press of this button the table is cleaned up for you
Masterfish 2022 年 5 月 29 日 上午 6:10 
I love your Mod so much. You've done great work and its elevated my atmosphere. Do you have this massive table blank without any models on it by any chance? I was hoping to move my entire set up to this massive table, but deleting the entire town scene would take a lot of time. Its doable to delete it all, was just wondering.
Kay Kay  [作者] 2022 年 5 月 19 日 上午 2:47 
the purpose of those is to use the Attach function i describe in the description of the workshop item in order to attach weapons to the models and then the models to the bases.
it's not exactly an 'easy' process, at least not to begin with, since it involves a lot of locking and careful moving, but it becomes easy after you get the hang of it
Masterfish 2022 年 5 月 19 日 上午 2:27 
Hey I have another question, might be silly. I noticed some figures dont have weapons but have positions to hold them? is there an easy way to give them weapons provided?
Masterfish 2022 年 5 月 17 日 下午 9:06 
I see it! Awesome thank you!