武装突袭3

武装突袭3

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Ambient Animals - Chernarus Redux
   
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Data Type: Mod
Mod Type: Terrain
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12.273 MB
2022 年 2 月 1 日 下午 4:18
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Ambient Animals - Chernarus Redux

在 EO 的 1 个合集中
Ambient Animals
8 件物品
描述
Adds Animals to the Ambient System for Chernarus Redux

Sheep
Goats
Crows
Eagles
Poultry
Wild Boar

Server key included.

A few know issues/limitations:

Possible initial micro-freeze as animals are first spawned in.
Larger animals like Goats, Boar and Sheep can occasionally spawn in players vision, most notably on open ground.

For a detailed description of the Arma Ambient System: https://community.bistudio.com/wiki/Arma_3_Animals:_Ambient_System

If you want have areas of the map animal free here's a area trigger example you can use.

It deactivates ambient animals when the player enters trigger area.
It re-activates ambient animals when player leaves trigger area.

https://i.imgur.com/N3oJo6V.png
6 条留言
Foran 2023 年 2 月 23 日 上午 7:35 
Can player hunting them for meat ?
JokingSteak 2022 年 12 月 4 日 下午 4:41 
I was hosting LAN. I didn't know I was supposed to put the cd key in the keys folder. After doing that and hosting on internet it was fixed. Thanks for the help.
EO  [作者] 2022 年 12 月 4 日 下午 1:10 
@JokingSteak

How are you hosting your MP? Dedicated or LAN?

I just tested hosting locally and all animals spawn in as expected, should do the same on a dedicated server as long as server has the key installed.

It's also worth noting you and your brother won't see the same animals in a MP environment as all animals are spawned locally, each player has his own animals.

It's worth reading the documentation about the Ambient System, the link is in the description.
JokingSteak 2022 年 12 月 4 日 上午 10:41 
I'm making a zombie scenario for me and my bro to play where hunting wildlife is a part of the survival, and this works for single player in the editor but not multiplayer. We haven't seen a single animal, not even a rabbit. Is there some kind of extra setup that I need to do for multiplayer? Thanks.
EO  [作者] 2022 年 2 月 21 日 上午 7:36 
@Tezcatlipoca - Tloquenahuaque

Animals created by the Ambient System are only local and every player in multiplayer mission has his own ambient animals.
MK_ 2022 年 2 月 21 日 上午 5:53 
Are these animals dynamically simulated?

Do they sync with other clients or they use the same agent logic as current animals that dont sync?