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How are you hosting your MP? Dedicated or LAN?
I just tested hosting locally and all animals spawn in as expected, should do the same on a dedicated server as long as server has the key installed.
It's also worth noting you and your brother won't see the same animals in a MP environment as all animals are spawned locally, each player has his own animals.
It's worth reading the documentation about the Ambient System, the link is in the description.
Animals created by the Ambient System are only local and every player in multiplayer mission has his own ambient animals.
Do they sync with other clients or they use the same agent logic as current animals that dont sync?