武装突袭3

武装突袭3

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[HAM] - AddAction "Arrest Man"
   
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Data Type: Composition
Meta: Dependency
文件大小
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1.679 KB
2022 年 1 月 25 日 上午 4:14
2022 年 1 月 25 日 上午 6:55
2 项改动说明 ( 查看 )

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[HAM] - AddAction "Arrest Man"

在 Huntsman 的 1 个合集中
Huntsman's Admin Menu
91 件物品
描述
What is H.A.M.?
- Huntsman's Admin Menu made for use in Public Zeus lobbies to give Zeus more on the fly control over the battlefield.

Details of AddAction "Arrest Man":
- Click Composition, place down on desired Unit that you would like for players to be able to "Arrest". This will add an action in their scroll wheel to "Arrest Man" when the player gets close enough to the Target. Upon activation the Target will put his hands above his hands and stop moving.
- Works on Players as the Target.
- If you want the Target to be able to move again, you have to stop his animation. To do so, you can use my other Scripted Composition:
[HAM] - Unit Surrender Released: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2698782832

- Only works on Public Scripted Servers:
EU#01
EU#02
EU#03
EU#04
EU#11
EU#12
US#01e
US#02e
US#01w
US#02w
USA#01
USA#02
USA#03
USA#04
8 条留言
ADRIANO 2024 年 6 月 27 日 上午 5:28 
I'll try to add a second animation for him to lower his arms and walk away
ADRIANO 2024 年 6 月 27 日 上午 5:27 
Ok
Huntsman  [作者] 2024 年 6 月 26 日 下午 10:08 
Check the description above and you can see the link to Unit Surrender Release. Haven't played in awhile but I will try to make some changes so Zeus does not have to release him. I have another composition called "Remove All AddActions from Unit" so players cant trigger the arrest again.
ADRIANO 2024 年 6 月 26 日 下午 4:23 
because there are no options with ace
ADRIANO 2024 年 6 月 26 日 下午 4:21 
After the AI ​​surrenders, how do I get it to leave the surrender state?
ADRIANO 2024 年 6 月 26 日 下午 4:18 
The translator did not explain himself well...after surrender...how do I stop this surrender from happening again?
Huntsman  [作者] 2024 年 6 月 26 日 下午 3:22 
@ADRIANO I dont know what you mean about giving up, could you explain your problem in more detail? If the AI is leaving the area, he may be fleeing combat and it is best to set his behavior to CARELESS.
ADRIANO 2024 年 6 月 26 日 下午 1:24 
Hello... How do I stop him from giving up and leave?