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For those who are as stupid as I am and need the most detailed instructions:
1) download Python from the author's link (just a direct download link without having to search for it).
2) when installing Python, select the option with "add to PATH". It is very important .
3) next, you need to download the latest version of the patch and unpack it. A zip for Windows.
4) run the bat file. If you have a console for a long time after that, the name of the amount turned white at the bottom of the main menu of the game with mods, then you are successful. If not, then point 5.
5) launch the Console. Run the following commands:
5.1) cd "path to the folder with the bat file" (Quotation marks are required).
5,2) cd build-run.bat
6) After this procedure, I started the patcher, as when launching exe files on previous versions. There I clicked on the button with the random achievement icon and everything worked.
Please have a look at this issue here and see if the instructions in the README work for you: https://github.com/r0fld4nc3/Stellaris-Exe-Checksum-Patcher/issues/31
Otherwise, try downloading the latest Python release:
https://www.python.org/ftp/python/3.13.9/python-3.13.9-amd64.exe
When you install, ensure that you tick "ADD TO PATH" option or something similar, so that it is added to the internal paths of your windows and it can be discovered by the OS. This is likely why it failed.
After installing, it is probably good to restart the computer to ensure everything will be correctly set.
Then open the Terminal and "cd" into the directory where the build-run.bat file is: "cd C:/Users/<YOUR_USER>/Downloads/Stellaris-Checksum-Patcher/...etc.../" and run the build-run.bat from the terminal itself.
I am currently in the process of updating a lot of stuff for the 2.0 release and as such it is much easier for iteration and testing to not have to compile different platform binaries all the time. In the end the will be an executable file, but while I adjust only the source releases are available.
Please follow these steps here. Hopefully it's clear enough [github.com].
I just updated the readme on the 2.0 branch so it's clearer on what to do, thanks for reminding me I needed to do that.
Currently going to 2.0.0 so a lot is still under heavy development, so forgive me for not yet putting out compiled builds yet! Soon!
I JUST released a new update, so be sure to check it out. Check latest comment on the Issue "Incompatible with 4.x.x" for more detailed information.