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Copy the batch file you use for your current server instance and then open it with a text editor, adding the following between -cp %PZ_CLASSPATH% zombie.network.GameServer and -statistic 0 :
-servername <your_name_here>
Make it all lowercase to be safe and do not use spaces. Then, inside your C:/Users/<user_name>/Zomboid/Server/ there should be another folder alongside servertest (or whatever your first server instance is named), matching the name inside the batch file, once you start the server instance for the first time.
@Ebonkoi
There is a StartServer64_nosteam.bat inside the server root directory, which contains -Dzomboid.steam=0 . This is what GOG players need to use for non-steam relay servers.
Windows 10 Home (64-bit, x64-based processor)
AMD Ryzen 5 2600X Six-Core Processor, 3.60 GHz
16GB RAM
GeForce GTX 950 Graphic card, Game Ready Driver 551.76
BenQ EL2870U Monitor, Native: 3840x2160
I've got a (so far only hosted in-game) server that I use for testing stuff, and a different one that I play on with a friend.
So far, I can only invite the friend once the hosted server loaded my character into the game. I would like a dedicated server (on my computer) that we can both join at the same time.
I do similar for Terraria; separate .bat files that launch separate config files for different worlds. Friends can walk around on the launched world(s) whether my character is present or not. (The Don't Starve Together dedicated servers are too complicated for me, but there I can tell the friend when to join, while still loading.)
Can you help here? :)
Thanks! :)
When I first launched the server, it didn't ask for the admin ID or password. Should I be worried?