RimWorld

RimWorld

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Save the VEM Assembler and Prison Drones
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Mod, 1.3, 1.4, 1.5
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1.919 MB
11 dec, 2021 @ 6:50
5 jan @ 8:13
4 ändringsnotiser ( visa )

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Save the VEM Assembler and Prison Drones

I 1 samling av Scorpio
Scorpio's mods
20 artiklar
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New update courtesy of Lyn now includes

Grower and Foodmaker from VFE - Mechanoids : Drones

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2569327150



Updated to 1.4 and updated the VFE - Mechanoids : Prison control droid mod


https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2420140013




The new VFE-Mechanoids integration of the VFE-M: Add-On , removed the assembler i decided to save the Assembler has i prefer this over the crane solution

Thanks to ISOREX for the help with this , the guy is amazing go check his mods

All credits go to the original creators Isorex and the Vanilla Expanded Team

Yes permission was given to upload this



Like my ideas ? you can buy me a coffe :D

[ko-fi.com]
27 kommentarer
ambient_npc_manager 28 sep @ 14:24 
when mechanoids updates will we get 1.6?
Bladebro79 6 sep @ 13:56 
@Scorpio, copy and thanks again. Will have to take a look at my mod list.
Scorpio  [skapare] 4 sep @ 12:49 
mods that change work tab and change works being done ( many jobs or complex jobs ) any mod that changes mechanoid work capabilities
Bladebro79 3 sep @ 20:23 
@Scorpio, thanks for the reply. Is there a particular mod or style of mod that i should look for?
Scorpio  [skapare] 3 sep @ 17:02 
it harvests so it must be some mod issue
Bladebro79 2 sep @ 13:14 
This may be a dumb question, but does the grower just sow? Because it doesn't seem to harvest any of the plants or collect any to put away. I'm guess that it is suppose to harvest and whatnot but it is probably some mod conflict but i can't seem to figure it out.
StockSounds 22 feb @ 16:34 
Also I've noticed that although the beanbag launcher won't directly cause bleeding wounds, it is fully capable of taking a limb clean off.
StockSounds 22 feb @ 16:10 
Howdy! I'm trying to figure out how to make a custom factory Mechanoid in a mod, and I've basically got it, except I can't figure out how to give them a gun. Can anyone help out?
Crogenitor 27 jan @ 2:54 
I cant remember what mod was it but there was one from 1.3 where you could build a weaker of the main 4 mechanoids