RimWorld
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Save the VEM Assembler and Prison Drones
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Mod, 1.3, 1.4, 1.5
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1.919 MB
11 dec 2021 om 6:50
5 jan om 8:13
4 wijzigingsnotities (weergeven)

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Save the VEM Assembler and Prison Drones

In 1 verzameling van Scorpio
Scorpio's mods
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Omschrijving
New update courtesy of Lyn now includes

Grower and Foodmaker from VFE - Mechanoids : Drones

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2569327150



Updated to 1.4 and updated the VFE - Mechanoids : Prison control droid mod


https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2420140013




The new VFE-Mechanoids integration of the VFE-M: Add-On , removed the assembler i decided to save the Assembler has i prefer this over the crane solution

Thanks to ISOREX for the help with this , the guy is amazing go check his mods

All credits go to the original creators Isorex and the Vanilla Expanded Team

Yes permission was given to upload this



Like my ideas ? you can buy me a coffe :D

[ko-fi.com]
27 opmerkingen
sethkwright 28 sep om 14:24 
when mechanoids updates will we get 1.6?
Bladebro79 6 sep om 13:56 
@Scorpio, copy and thanks again. Will have to take a look at my mod list.
Scorpio  [auteur] 4 sep om 12:49 
mods that change work tab and change works being done ( many jobs or complex jobs ) any mod that changes mechanoid work capabilities
Bladebro79 3 sep om 20:23 
@Scorpio, thanks for the reply. Is there a particular mod or style of mod that i should look for?
Scorpio  [auteur] 3 sep om 17:02 
it harvests so it must be some mod issue
Bladebro79 2 sep om 13:14 
This may be a dumb question, but does the grower just sow? Because it doesn't seem to harvest any of the plants or collect any to put away. I'm guess that it is suppose to harvest and whatnot but it is probably some mod conflict but i can't seem to figure it out.
Reestock 22 feb om 16:34 
Also I've noticed that although the beanbag launcher won't directly cause bleeding wounds, it is fully capable of taking a limb clean off.
Reestock 22 feb om 16:10 
Howdy! I'm trying to figure out how to make a custom factory Mechanoid in a mod, and I've basically got it, except I can't figure out how to give them a gun. Can anyone help out?
Crogenitor 27 jan om 2:54 
I cant remember what mod was it but there was one from 1.3 where you could build a weaker of the main 4 mechanoids