邪恶冥刻

邪恶冥刻

179 个评价
Act1 Map Icons for new players
由 VforVeranda 制作
This is a quick Act 1 map icon guide aimed at players that just started out. I'll try keep it relatively concise without getting too much into spoilers. Also, I have not found official names for all these, some I will name myself. Let's go...
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Events
Backpack:
Be awarded up to 3x new playable items. Still worth visiting if you already have 3.




Fireplace:
Upgrade the stats on a card. Later, a gambling mechanic is added to it.




Pick-A-Card:
Simple, pick one of three random cards. A mushroom will appear under any that are duplicates of those in your deck.



Pick-A-Card based on cost:
As above, only you choose what the deployment of the card will cost.
Example: 1x Blood is something like a skink, 3x Blood is a grizzly etc. I am pretty sure all bone cards are lumped into one catagory. Somebody can correct me on that if wrong.

Pick-A-Card based on family:
One of three, but specific card families such as wolves, insects, reptiles or birds.




Pick-A-Death Card: Pick one of three death cards. Can be rerolled, but cannot give you duplicate death cards.
Thanks to Mi1kyPudd1e for the image and info



Sacrificial Stone:
Sacrifice a card and place whatever sigil it used to have on a different card.




Bonelord:
Sacrifice a card of your choice for... something special.
This is a good way to thin out your deck. The Bonelord accepts all cards as equal, except for ones that have a tasty amount of blood.


Cave of Trials:
Get a choice of 3 criteria to gamble on earning another, upgraded card. The cost is usually something like: "The three cards drawn will have combined attack power over 4", or "total HP over 6.".

NPC Events
Mycologists:
They splice two of the exact same card type together, including pelts. Avoid if you don't already have duplicates as it normally equates to a wasted move and all moves count. Splice one more to an already spliced pair for an achievement.


Woodcutter:
Choose a new body or head for your buff totem. The head decides which family of creature gets the buff, the bottom decides which buff. Example: Sacrificing squirrels yield 3x blood.



Prospector:
This is a rare one. Choose a card, get rewarded with either a golden pelt, or a crappy creature. I've only gotten this one once so if somebody has more info, please HMU.



Trapper:
Trade those teeth you collected for pelts. The pelts will be added to your deck and can be placed defensively in a batttle, but any "killed" get scrapped.



Trader:
Exchanges any pelts for animals. The quality of the pelt decides the quality of the reward.
Card Battles
Basic Card Battle:
Basic conflict resolution. Hit faster and harder to win. Not much more than that.
Get overkill damage to knock more teeth out to trade later on.



Elite Card Battle:
This is the upgraded version of the basic card battle. Leshy pulls out his own totem which might or might not absolutely steamroll your deck. There are no upsides to choosing an elite battle, such as special loot or whatever, except if you want the added challenge.
Bosses
I've mostly added the icons as they are megacool, but, due to spoilers, that is all I am giving you. Maybe sometime in the future I would redo them as gifs. I really love the art style here.

THE PROSPECTOR












THE ANGLER












THE TRAPPER
That's all folks...
I truely hope this helps somebody just starting out. If that's the case, please leave an animal pun down in the comments. It would be furry much appreciated.

25 条留言
Male_07 2024 年 10 月 31 日 上午 11:54 
On the Prospector NPC event when you pick a card you will either get a golden pelt or a random card from the bugs family with a random sigil. as far as i know.
libero2711 2024 年 1 月 14 日 上午 9:07 
oh, it was actually was there. i must've not seen it since some images/icons dont appear to be loading for me, dont know why
VforVeranda  [作者] 2024 年 1 月 14 日 上午 9:05 
Are you referring to the 6th one from the top under Events?
libero2711 2024 年 1 月 14 日 上午 6:14 
im talking about the death card tile, btw, accessible in act 1
VforVeranda  [作者] 2024 年 1 月 14 日 上午 5:49 
You are specifically referring to the one that is introduced in Casey's Mod..

The cop-out is that by the time you reach that, you won't need this guide... BUT.. the honest truth, is that I took the screenshot for it back in the day, but never quite put in the effort to jam it in yet.

I'll tell you what.. when the 5th person comments on it being missing, I might just have to do it, I guess.
libero2711 2024 年 1 月 14 日 上午 4:04 
missing some
colesimmons2004 2023 年 8 月 8 日 上午 6:13 
Hey, this is a really nice guide! One small thing to note is that the bonelord doesn't give a boon for pelts as pelts don't have blood.
spaceturtle 2023 年 7 月 17 日 下午 3:26 
Still needed this in post-game (thanks so much). Man, if I could change one thing about this game it'd be to add an optional tool tip or something for these.
Goldenwolfmidna 2022 年 7 月 5 日 下午 12:09 
the Prospector's gold mining will always result in either a random Insect card (excluding Mantis God) with a random sigil or a Gold Pelt. it can also only be encountered in map 1, before you've defeated him. the result of your gamble will always be predetermined, so save scumming will not help you get a gold pelt / insect card
Felix-sishou 2022 年 5 月 28 日 下午 2:21 
The prospector space will not show up after you've already beaten the Prospector, so it will only show up on maps prior to his boss fight, most commonly map #1 (the starting area map). Then as far as I'm aware, it will show up on one of the branching paths, but I've never seen more than one be placed on any map at a time.