New World: Aeternum

New World: Aeternum

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New World Weaponsmithing Leveling (0-200) Guide
由 BoOsTeR 制作
New World is much more than just killing monsters and doing quests. As a life skill MMO, a big part of the gameplay revolves around various professions and trade skills, one of which is Weaponsmithing. In this guide, we will help you with New World Weaponsmithing Leveling so you can get better weapons.
   
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New World Weaponsmithing
Weaponsmithing is the Crafting skill focused on creating Melee Weapons by using resources and materials obtained from skills in the Gathering and Refining lines. A higher level in Weaponsmithing will allow players to create better, more powerful weapons, as well as improving the Gear Score range of craftable weapons.

Weaponsmithing is performed at a Forge which can often be found in Settlements. Forges have a Tier level which can be increased by taking on Town Projects. Note that each weapon has a tier level requirement in order to craft. This tier level corresponds to the Forge's tier level. If your settlement's Forge level does not meet the requirement, you will need to either raise it or find another settlement with a Forge of a higher tier. Crafting weapons requires the player to be of the appropriate Weaponsmithing level as well. Leveling up in Weaponsmithing is a straightforward process. Players simply need to continuously craft weapons raise their level in the skill. Collecting resources, however, is more involved and can prove more difficult.
Weaponsmithing
Leveling up weaponsmithing is a great way to ensure that you have the best gear to face the various dangers on Aeternum. Exploring the world, you will no doubt find a lot of resources, which can be utilized at a forge to craft gear.

There are however limits to how many weapons you can produce. The forge only allows the crafting of melee weapons. So, with the right materials, you can craft:

  • Rapier
  • Hatchet
  • Great Axe
  • War Hammer
  • Spear
  • Round Shield
  • Longsword

Connected Skills

There are specific skills that can greatly boost your weaponsmithing endeavors. These skills can be beneficial in multiple ways, they can help in the actual crafting or help to get resources, and everything in between.

  • Smelting
  • Woodworking
  • Leatherworking
  • Mining
  • Logging
  • Skinning

Weaponsmithing Weapon Perks

While Crafting a Weapon, it has a small chance of gaining one or more Perks or an Empty Gem Socket. While these outcomes are random, players can use the special resource Azoth during the crafting process to improve the chances of getting perks, a socket or both. Additionally, there are a number of special materials that can be gathered in the world that, when used during the crafting process, can dictate what Perk is added to the weapon. However, there are still no guarantees that a Perk or Gem Socket will indeed be added to the piece of equipment but the chance increases as the Crafting skill level increases.
Benefits of Leveling up Weaponsmithing
The way it works is, the more gear you craft, the higher your weaponsmithing skill will rise. And with new levels, you’ll be able to craft better equipment.

Each of your crafted items has a chance to have additional perks or attributes to it. The higher your weaponsmithing skill is, the better perks and attribute points you’ll get for your weapon.
Gear Score & Item Yield
Leveling up in Weaponsmithing improves your crafted equipment's Minimum and Maximum Gear Score by tiers. Improving the Maximum Gear Score allows for the potential for better items while improving the Minimum Gear Score shortens the Gear Score range, making it easier to craft items at the higher end. Item Yield is not affected by leveling in Weaponsmithing.

Weaponsmithing Leveling Tips
Leveling up Weaponsmithing in New World allows for crafting of better, more powerful weapons with higher Gear Scores and also improves chances of imbuing them with Perks or a Gem Socket. Leveling up in Weaponsmithing also unlocks more recipes.



In the case of Weaponsmithing, the most efficient way to level for first two Tier brackets is to craft Honing Stones, which offer the best Material to XP Ratio. Unfortunately, Tier II Honing Stones are locked behind Level 20 Weaponsmithing. To reach this thresholds, you will need to dip into weapon crafting. These first two Tiers are relatively light on material cost but will require quite a bit of legwork and preparation. It is important to note that you can salvage every Weapon you craft in order to regain some of the materials back, which can alleviate the gathering process a little bit. On the other hand, selling your crafted weapons can earn you some precious Coin as well so weigh your options as you see fit.

The following table details the experience required to reach certain levels in Weaponsmithing, as well as a general count for the amount of Crafted Items required to reach these thresholds. For simplicity's sake, the table only shows tier milestone levels instead of every single Weaponsmithing level.

Leveling up in Weaponsmithing will require the use of a Forge of sufficient Tier (i.e., Tier III Forge to craft Tier III items). Additionally, you will need to have access to a Stonecutting Table and Smelter of sufficient Tiers as well. You will also want to get your Harvesting skill up to Level 30 to be able to harvest Magical Plants for motes and your Mining Skill will need to be at Level 50 in order to mine Alchemy Stones. Fortunately, your Mining skill should level up naturally as you are gathering ingredients and it's fairly easy to get to both leveling thresholds in under 30 minutes.

Level 0 - 50

Phase 1: To start off, you want to get your Weaponsmithing to Level 20 in order to craft Weak Honing Stones. Unfortunately, there aren't a lot of options in terms of available recipes to get there so we will go with the largest XP to material ratio for this first phase which is 15 x Iron Great Axes. The materials are as follows:

Iron Great Axe (15 Total)

  • 180 x Iron Ingot: Comprised of 720 x Iron Ore
  • 45 x Timber: Comprised of 180 x Green Wood
  • 30 x Coarse Leather: Comprised of 120 x Rawhide

All three raw materials can easily be found in any of the starting areas. If you wish to save time, do all of your gathering in Windsward because it is highly likely you will run into the Blightroot Plant from which you can harvest Death Motes and Dragonglory from which you can harvest Fire Motes for the next phase. Note that for this recipe, any Refined Wood can be used in place of Timber and any Refined Leather can be used in place of Coarse Leather. However, since you're simply leveling your crafting skill, it is not advisable to use higher tier materials as you will need them to craft actual gear you will use. Lastly, while collecting Iron Ores, you may have picked up some Fae Iron which can be used in place of Iron Ingots for this recipe. It is highly recommended that you hold onto these as they are required for recipes in the next leveling tier.

Phase 2: Once you reach Level 20 Weaponsmithing, you can begin crafting the Weak Honing Stone. As stated above, you can get all the required materials around Windsward. Stone can be mined from Boulders which are abundant just outside the settlement and at the bottom of hills and other rock formations.

Weak Honing Stone (228 Total)

  • 228 x Stone Block: Comprised of 912 x Stone
  • 228 x Death Mote
  • 228 x Fire Mote

Level 50 - 200

For the remaining leveling brackets, you can stick to Tier II Great Axe or War Hammer at 204 XP per craft or the Weak Honing Stone at 36 XP per craft. It simply comes down to which you'd rather gather materials for. A mix of both is also viable, especially if gathering in Windsward where you will run into material nodes for both crafting routes.

Weapon Route (~9,169 total from Level 50 to 200)

Iron Great Axe / Iron War Hammer

  • 110,028 x Iron Ingot: Comprised of 440,112 x Iron Ore
  • 27,507 x Timber: Comprised of 110,028 x Green Wood
  • 18,338 x Coarse Leather: Comprised of 73,352 x Rawhide

At 204 XP per craft, this equates to ~1,870,476 XP which should get you to Level 200.

Honing Stone Route (~51,953 total Honing Stones From Level 50 to 200)

In the case of Honing Stones, higher tier ones will technically provide more XP per craft, but fusing the higher tier wisps and essences required is an overall loss in Material to XP ratio, especially since there is no other way to acquire them.

For reference, a Weak Honing Stone (T1) uses 1 x Stone Block, 1 x Death Mote and 1 x Fire Mote yielding 36 XP. A Common Honing Stone (T2) uses 1 x Stone Brick, 1 x Death Wisp (5 Motes) and 1 x Fire Wisp (5 Motes) at only 90 XP per craft whereas those 5 Death and Fire Motes could be used to create 5 Weak Honing Stones for 180 XP. Additionally, the Stone Brick requires the Coarse Sandpaper Refining material which can only be acquired from Supply Boxes so they can be quite hard to farm at the numbers required to reach Level 200. This is the same for all higher tiers of Honing Stone so you are better off sticking to Tier II Stones. Furthermore, mote fusions are locked behind levels 25, 75 and 125 Arcana setting up another prerequisite that doesn't exist for Tier II.

Common Honing Stone

  • 51,953 x Stone Block: Comprised of 207,812 x Stone
  • 51,953 x Death Mote
  • 51,953 x Fire Mote

At 36 XP per craft, this equates to ~1,870,308 XP which should get you to level 200.
Thanks for reading
Credits: segmentnext
3 条留言
BoOsTeR  [作者] 2021 年 11 月 11 日 上午 9:05 
@feisthammel honing stones and gun powders are so heavy, also you can`t salvage them. but they are helpful in leveling.
feisthammel 2021 年 11 月 11 日 上午 9:02 
Like the Engineering guide, this is strangely arbitrary. Honing Stones are likely to be considerably more efficient than the alternatives and can be used from Weaponsmithing 0 to 200.

Weak Honing Stones are extremely affordable and will always offer the best XP/coin of the bunch. Powerful Honing Stones (Weaponsmithing 170+) should always be in demand as end-game buffs.

Town Board tasks are also worthwhile, especially if you place any value on character XP or territory standings.
ModifiedHill 2021 年 11 月 10 日 下午 3:41 
Awesome! I appreciate the info.:steamthumbsup: