Stellaris

Stellaris

Ei tarpeeksi arvosteluja
Space Industry (Habitat Overhaul) 3.1
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
Päivitetty
1.303 MB
6.10.2021 klo 20.53
7.10.2021 klo 21.33
3 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Space Industry (Habitat Overhaul) 3.1

Kuvaus
Shamelessly stolen and patched in Irony for Lem. Not the original mod author so if there's still any issues I'll do my best but no promises.

Changes from the original mod include masterful crafting for habitats, and exalted priesthood now adds high priest jobs to temple districts. I figured if Paradox is trying to make trade based void dwellers viable spiritual builds should get a buff too. Should be spicy enough to make them a tempting option now.

Will remove this mod on request from the original mod author, or if they update their version.

See the original mod for the full description.

Now allows the construction of advanced habitats and habitat worlds! Shoutout to Esvalsen for showing me how it could be done. Sorry I stole your code without asking.
3 kommenttia
greensniperhat 6.11.2021 klo 1.48 
That's from James Fire's space exploitation mod iirc.
Marrow  [tekijä] 27.10.2021 klo 17.53 
As far as I'm aware no. I couldn't see anything in the game code and I just booted a fresh save with only this mod running and didn't see a tooltip for it. Let me know if you figure out where it came from!
son-goku 26.10.2021 klo 12.32 
Just a question, does this mod give a "Small colonies -1" cost in the administrative sprawl cost? (haven't built any habitats yet)

I have that entry four times but according to people in the forums, that doesn't exist in the base game