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Encumbrance is a gaming concept that has never produced fun for anyone, and this isn't a survival sim.
20th level Human Fighter vs 9th level Troll Fighter
Human Wizard lvl 17 w/ 9th level spells versus an Ogre Wizard 11 w/ 5th level spells
The SRD considers these EQUALS.
Racial adjustments disappear when you are fully geared at Levels 20-30, with +3 to all stats at 30 as well as lower abilities compensation.
The full LA isn’t justified in this game. The only truly unique abilities are things like high natural armor, bite/gore, Drow poison, etc.
What I do is remove the LA and KEEP the HD. The HD serve as a fair penalty (loss of Class abilities, good BAB, etc) without being stupid.
REGARDING THE HOUSE RULE
+2 to hit penalty + Large gives the enemy +3 to hit (and confirm crits) and those are CRUCIAL in LMA.
At 15% to hit with +3 (30%) you've DOUBLED DAMAGE against your team in order to play a large race.
Even 45% --> 60% = plus 1/3 damage. That's not nothing.
Not just for this specific detail here, but for pointing out how the game code is so easily editable.
Been having a lot more fun with it as I've been poking at the Lua scripts and making modifications here and there to make the aging 3rd edition rules more enjoyable as a single player experience.