Sid Meier's Civilization V

Sid Meier's Civilization V

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Sid Meier's Civilization V
   
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描述
Sid Meier's Civilization V.
项目 (89)
Sweden (Charles XII)
创建者: JFD
SWEDEN (CHARLES XII) Unique Trait: Indelningsverket During peace, Food from worked Tile Improvements is stored for Land and Naval Combat Units for up to 33% of their Production cost. Newly trained Combat Units begin with +20% more Movement for each war you...
America (Franklin Roosevelt)
创建者: JFD
AMERICA (FRANKLIN ROOSEVELT) Unique Trait: New Deal Adopting new Social Policies grants a burst of production toward available Production and Food Buildings in all cities. Receive Culture back for any of these Buildings that had already been constructed. U...
Japan (Meiji)
创建者: JFD
JAPAN (MEIJI) Unique Trait: Imperial Restoration During a Golden Age, Culture, Faith, Production, and Science modifiers in the Capital are shared with other cities (up to the difference). Can expend Daimyo stationed in the Capital to begin a Golden Age. Un...
Papal States (Pius IX)
创建者: JFD
PAPAL STATES (PIUS IX) Unique Trait: Papal Infallability The Faith output of your Capital contributes toward new Social Policies and border expansion. Adopting Policies grants Great Writer Points based on the total followers of your main Religion. Unique B...
Prussia (Frederick II)
创建者: JFD
PRUSSIA (FREDERICK II) Unique Trait: Army with a State Great People Points from Specialists increase the starting XP for Land Units and contribute toward generating Great Generals. Enemy Units near your Great Generals have their own Great General bonuses n...
Khazaria (Bulan)
创建者: JFD
KHAZARIA (BULAN) Unique Trait: Khazar Correspondence When a city is conquered, the followers of your main Religion from that city contribute to your Capital's next Citizen. If that city was a Capital, receive Influence with City-States sharing your main Re...
Armenia (Tiridates III)
创建者: JFD
ARMENIA (TIRIDATES III) Unique Trait: The Illumination of Tiridates Your Capital converts to the first Religion founded and receives half their Holy City's Faith Per Turn whilst following it. Converting conquered cities to this Religion eliminates their oc...
Bavaria (Ludwig II)
创建者: JFD
BAVARIA (LUDWIG II) Unique Trait: The Swan King Culture from World Wonders are added to the city during construction. Cities with a World Wonder receive a free Great Work of Music slot. Unique Improvement: Schloss A Schloss is a unique improvement availabl...
Carthage (Hannibal)
创建者: JFD
CARTHAGE (HANNIBAL) Unique Trait: The Punic Wars Purchasing Combat Units generates Great Admiral Points or Great General Points, doubling in captured cities. Units may cross mountains after the first Shophet is earned, taking 50 damage if they end a turn o...
Denmark-Norway (Christian IV)
创建者: JFD
DENMARK-NORWAY (CHRISTIAN IV) Unique Trait: Dominium Maris Baltici Coastal cities begin connected to the Capital (if otherwise possible with a Harbor). Gain Great Admiral Points from acquiring coastal cities, the amount increasing the more coastal cities y...
Flanders (Robert III)
创建者: JFD
FLANDERS (ROBERT III) Unique Trait: Battle of the Golden Spurs During war, Food stored after growth adds Production toward available Melee and Gun units. Melee and Gun units start with +1 XP for each enemy Land Combat Unit in your borders, doubled for each...
France (Charles de Gaulle)
创建者: JFD
FRANCE (CHARLES DE GAULLE) Unique Trait: La France Libre Great Generals grant the Amphibious Promotion to adjacent and stacked Units and may be expended for Culture. During war, city Population contributes to Great General generation based on counter-spy m...
France (Louis XIV)
创建者: JFD
FRANCE (LOUIS XIV) Unique Trait: The Sun King Buildings constructed in non-Capital cities are built in the Capital instead. Buildings that already exist in the Capital trigger a short 'We Love the King Day' there instead. Unique Building: Chateau A Chateau...
Francia (Charlemagne)
创建者: JFD
FRANCIA (CHARLEMAGNE) Unique Trait: Laudes Imperiales Earn Faith from city conquests, increasing with the number of cities captured and total Faith output. Great Prophets are spawned with free Combat Units during war or trigger a Golden Age during peace. U...
Great Britain (Victoria)
创建者: JFD
GREAT BRITAIN (VICTORIA) Unique Trait: Sun Never Sets Cities on foreign continents contribute 5% of their Science output and 10% of their Gold output to the Capital. Those cities receive 10% of the Production output from the Capital and cities on the Capit...
Great Britain (Winston Churchill)
创建者: JFD
GREAT BRITAIN (WINSTON CHURCHILL) Unique Trait: Blood, Toil, Tears, and Sweat Upon the outbreak of war, the Capital enters into a 'We Love the King Day.' While the Capital is in 'WLTKD,' +20% Military Production in all cities and Combat Units fight +25% mo...
Hungary (Stephen I)
创建者: JFD
HUNGARY (STEPHEN I) Unique Trait: Apostolic Majesty Clearing Barbarian Encampments grants Faith. Spending Faith converts your nearby cities to your main Religion and triggers a 'We Love the King Day' based on the number of existing followers in that city. ...
Iceland (Ingólfur Arnarson)
创建者: JFD
ICELAND (INGÓLFUR ARNARSON) Unique Trait: Age of Settlement Earn Great Writer Points from settling cities. Cities settled on foreign continents start with a Monument and, if no nearby enemies, disband adjacent Melee, Recon, and Naval Units to create Farms ...
Italy (Benito Mussolini)
创建者: JFD
ITALY (BENITO MUSSOLINI) Unique Trait: Mare Nostrum Capturing coastal cities expands their sea borders and boosts their starting Production for any Buildings that already exist in the Capital. Naval Units receive doubled Movement when war is declared. Uniq...
Lithuania (Gediminas)
创建者: JFD
LITHUANIA (GEDIMINAS) Unique Trait: The Old Gods Land Units trained in cities following only your Pantheon belief have doubled Movement in Forest and Jungle. Melee Units trained in these cities can capture defeated enemies from combat. Unique Building: Sac...
Milan (Gian Galeazzo)
创建者: JFD
MILAN (GIAN GALEAZZO) Unique Trait: House of Visconti Befriended, Allied, and Intimidated City-States reduce Gold purchase costs in cities (max: -50% Capital, -20% elsewhere). During war, City-States are 25% easier to intimidate and Influence degrades 15% ...
Muscovy (Ivan IV)
创建者: JFD
MUSCOVY (IVAN IV) Unique Trait: Tsar of all Russia Can Raze settled cities.* Cities being Razed add to Tile expansion and reduce Resistance in other cities, and offset Gold, Production, and Combat penalties from Unhappiness in the Capital. *Cities must be ...
Norway (Haakon IV)
创建者: JFD
NORWAY (HAAKON IV) Unique Trait: Grand Leidang New Citizens contribute Production toward available Naval Combat Units. Newly trained Naval Combat Units contribute toward border expansion and promoting them increases Influence with neutral City-States. Uniq...
Poland (Józef Pilsudski)
创建者: JFD
POLAND (JOZEF PILSUDSKI) Unique Trait: Miracle of the Vistula Combat Units are trained 25% faster and earn 33% more combat experience when fighting against a foe with a greater military force. After Industrialisation, Workers may build weaker Manufactories...
Scotland (James VI)
创建者: JFD
SCOTLAND (JAMES VI) Unique Trait: Reulis and Cautelis Earn Golden Age Points whenever a non-Military Great Person is born based on overall Great People Point generation. During a Golden Age, Engineer, Merchant, and Scientist Specialists generate Great Writ...
Soviet Union (Joseph Stalin)
创建者: JFD
SOVIET UNION (JOSEPH STALIN) Unique Trait: Warsaw Pact Receive bonus Military Production for each enemy in your borders, the borders of allied City-States, or of Civilizations you share an Ideology with. Gain Influence per turn with City-States you could d...
Switzerland (Henri Dufour)
创建者: JFD
SWITZERLAND (HENRI DUFOUR) Unique Trait: Sonderbund War Doubled Great General rate in own borders. Forts and Citadels generate Great Engineer Points during peace and heal adjacent units during war. Unique Building: Kaserne The Kaserne is the unique Militar...
Vandals (Genseric)
创建者: JFD
VANDALS (GENSERIC) Unique Trait: Crossing of the Rhine Units start with +1 Moves and ignore borders next to Coastal or River Tiles. Founding or capturing cities has a chance to convert nearby enemy units to your control and grants Gold for each one convert...
America (Abraham Lincoln)
创建者: JFD
AMERICA (ABRAHAM LINCOLN) Unique Trait: A House Divided Choose a unique bonus upon the outbreak of war with a major Civilization. During war, captured Great Generals have a chance to convert to your side. Unique Unit: Monitor The Monitor is the unique repl...
Anglo-Saxons (Alfred)
创建者: JFD
ANGLO-SAXONS (ALFRED) Unique Trait: Book of Pastoral Rule Cities with a Shrine, Temple, or Monastery add 25% of the Science output from Specialists to your Palace (up to 50%). Science generated from the Palace contributes toward Social Policy progress. Uni...
National Wonder Splash Screens
创建者: aradgula
Provides Splash Screens for all National Wonders and Guilds included in BNW. Does not affect saved games. Compatible with The National Park System (National Park Service National Wonder) https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2688396665 Com...
Afghanistan (Ahmad Shah Durrani)
创建者: JFD
AFGHANISTAN (AHMAD SHAH DURRANI) Unique Trait: Graveyard of Empires Enemy Units in your borders take damage when in Hills or next to Mountains. This and combat victories in Friendly Territory produce Great Writer Points. Unique Unit: Jezailchi The Jezailch...
Russia (Elisabeth)
创建者: JFD
https://i.imgur.com/vKsziqv.png RUSSIA (ELISABETH) Unique Trait: Daughter of Peter the Great Cities constructing Great Work or Specialist Buildings have increased Local Happiness equal to a third of their Population. Every non-Military and non-Cultural Gre...
Great Qing (Cixi)
创建者: JFD
GREAT QING (CIXI) Unique Trait: Self-Strengthening Reforms Combat Units yield Culture when promoted and are upgraded for free as new Social Policies and Branches are adopted. Unique Unit: Peking Field Force The unique Peking Field Force replaces the Great ...
Normandy (William I)
创建者: JFD
NORMANDY (WILLIAM I) Unique Trait: Doomesday Survey Courthouses are automatically built in conquered cities if you possess the original owner's Capital. After peace is declared, all cities captured from the opponent grant a burst of Gold. Unique Unit: Chev...
Burgundy (Philip III)
创建者: JFD
BURGUNDY (PHILIP III) Unique Trait: Northern Renaissance Friendly and Allied City-States contribute Cultural Great People Points to the Capital based on their trait.* +2 Gold from Great Works. *Cultural and Religion: Writer, Mercantile and Maritime: Artist...
Russia (Vladimir Putin)
创建者: JFD
RUSSIA (VLADIMIR PUTIN) Unique Trait: Maskirovka Expanding borders claims an additional tile adjacent. +2 Influence per turn with bordering City-States, which do not enter Resistance if conquered. Unique Unit: Spetsnaz This Russian unique unit replaces the...
Austria (Joseph II)
创建者: JFD
http://i.imgur.com/GGSjlL4.png AUSTRIA (JOSEPH II) Unique Trait: Josephinian Enlightenment Each new Social Policy Branch increases Golden Age length by +10%. Great People Points also contribute toward Golden Ages. Unique Building: Realschule A unique Publi...
Ireland (Brian Boru)
创建者: JFD
IRELAND (BRIAN BORU) Unique Trait: Book of Armagh Gain Influence with City-States when conquering cities (more with Religious and Militaristic). Your choice of Great Work slot on capturing a Capital. Unique Unit: Fili The Fili is one of two Irish unique un...
Soviet Russia (Vladimir Lenin)
创建者: JFD
SOVIET RUSSIA (VLADIMIR LENIN) Unique Trait: Proletarian Revolution Stone Works, Windmills, Forges, and Factories may be constructed in any city regardless of their terrain or resource requirements. These Buildings grant a burst of Culture when completed. ...
Bohemia (Vaclav II)
创建者: JFD
BOHEMIA (VACLAV II) Unique Trait: The Hussite Wars City-States following your main religion provide a Delegate to the World Congress and have increased Religious Pressure. Religious Units beginning their turn in Bohemian lands have a chance to become Comba...
Siam (Rama V)
创建者: JFD
https://i.imgur.com/bj28OZG.jpg SIAM (RAMA V) UA: MONTHON REFORMS Adopting new Social Policies expands the borders in connected cities and grants Production for the Capital based on those cities' Population size. UB: SANITARY DISTRICT (HOSPITAL) The Sanita...
Byzantium (Alexios I)
创建者: JFD
BYZANTIUM (ALEXIOS I) UA: KOMNENIAN RESTORATION A 5-turn Golden Age begins upon the outbreak of war with a major Civilization, the length increasing for each of your cities under their control. +100% City Strength during Golden Ages. UU: LANTERNAS (GALLEAS...
Babylon (Hammurabi)
创建者: JFD
======================== OVERVIEW ======================== Adds Babylon under Hammurabi to the game. This mod does not replace Nebuchadnezzar, but does alter his UA. ======================== USER OPTIONS ======================== Vanilla Leaders can be disa...
Enlightenment Era
创建者: Pouakai
http://i.imgur.com/n9yY9XR.png The Enlightenment Era, The Century of Lights, The Age of Reason. Those are but a few names people have dubbed the Eighteenth Century, one hundred years that pushed the world into the direction of scientific and social progres...
Japan (Tojo)
创建者: JFD
CIVILIZATION: JAPAN (TOJO) TRAIT: EMPIRE OF THE PACIFIC Gain Science for each new Coast or Ocean Tile acquired; doubled in conquered cities. Produce Naval Units 50% faster in conquered cities. UNIQUE UNIT: ZERO (FIGHTER) The Zero is the Japanese unique uni...
Rome (Julius Caesar)
创建者: JFD
CIVILIZATION: ROME (JULIUS CAESAR) TRAIT: DICTATOR PERPETUO +25% Combat Bonus vs. Barbarian Units and earn Great General Points from defeating them. Receive Culture when a Great General is born. UNIQUE UNIT: PRAETORIAN (SWORDSMAN) The Praetorian is the eli...
The Turks (Mehmed II)
创建者: JFD
======================== OVERVIEW ======================== CIVILIZATION - THE TURKS (MEHMED II) TRAIT - TRIBUTE IN BLOOD Receive a free Infantry Unit upon capturing an enemy city for the first time. Military Land Units yield +1 Happiness when garrisoned. U...
The Olmec (Brave New World)
创建者: Leugi
Adds the Olmec Civilization to Brave New World, with U-Kix Chan as its leader! http://i.imgur.com/JeEBJnV.png The Olmecs, one of the oldest civilizations in Mesoamerica, and craddle of many of their customs and technologies. Their devotion to the stars was...
The Kuikuro (Brave New World)
创建者: Tomatekh
Adds the Kuikuro to the base game. An indigenous tribe of the Upper Xingu region of Brazil, the Kuikuro represent one of the great lost civilizations of the Amazon jungle. Approximately 1,500 years ago they built a sophisticated complex of cities centered ...
Xia - Erlitou (Brave New World)
创建者: Tomatekh
Adds Xia(夏朝)to the base game. 包含中文版: 夏朝 (BNW) 商朝 (BNW) This mod is also available as part of the Cradles of Civilization Pack (BNW). The Erlitou culture of China's central plain marks the decisive shift out of East Asia's Neolithic period, ushering in the ...
Caral - Norte Chico (Brave New World)
创建者: Tomatekh
Adds Caral to the base game. This mod is also available as part of the Cradles of Civilization Pack (BNW). The Norte Chico culture, more formally referred to as the Caral-Supe Civilization, was a pre-Columbian culture that developed on the north-central co...
The Garamantes (Brave New World)
创建者: Tomatekh
Adds the Garamantes to the base game. https://i.imgur.com/8adnBPf.png Narmer - Hatshepsut - Akhenaten - Djoser - Cleopatra Nubia - Makuria Garamantes - Hyksos The Garamantes were a Saharan people who used an elaborate underground irrigation system and foun...
Harappa - Indus Valley (Brave New World)
创建者: Tomatekh
Adds Harappa to the base game. This mod is also available as part of the Cradles of Civilization Pack (BNW). The Harappan culture, more formally referred to as the Indus Valley Civilization, was a Bronze Age civilization that developed along the Indus and ...
Reforestation
创建者: framedarchitecture
Allows workers to plant forests on Plains, Grassland, Tundra and Snow tiles once Fertilizer is discovered. Workers can also plant forests on un-owned tiles outside your borders. Reforestation replaces existing improvements and features, and has a small cha...
The Sioux (Brave New World)
创建者: Tomatekh
Adds the Sioux to the base game. The Sioux are a Native American people in North America, traditionally belonging to the Great Sioux Nation or Seven Council Fires. They can be subdivided into three major divisions based on dialect and culture: the Santee, ...
The Empire of Serbia (Stefan Dusan)
创建者: JFD
http://i.imgur.com/6yqvMf3.jpg Adds the Serbian Empire led by Stefan Dusan as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the y...
The United States (Teddy Roosevelt)
创建者: JFD
http://i.imgur.com/y86ieWd.jpg Adds the United States of America led by Teddy Roosevelt as a playable civilization. Does not replace Washington's America. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed th...
The Principality of Wallachia (Vlad III Tepes)
创建者: JFD
http://i.imgur.com/cyG4kUq.jpg Adds the Principality of Wallachia led by Vlad III Tepes as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V moddi...
The Papal States (Innocent III)
创建者: JFD
http://i.imgur.com/oYQCOCF.jpg Adds the Papal States led by Innocent III as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the yea...
The Empire of Spain (Philip II)
创建者: JFD
Adds the Empire of Spain led by Philip II as a playable civilization. Renames Isabella's Spain to Castile. For more information, please see the wikia or the mod's homepage on CivFanatics. !!!IMPORTANT!!!: This mod works best with the lastest beta of Gazebo...
Historical Religions Complete (BNW or GK)
创建者: Tomatekh
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK) As I've released a number of denomination packs by this point, this mod combines ...
Kievan Rus' (Brave New World)
创建者: Tomatekh
Adds Kievan Rus' to the base game. Kievan Rus' was a medieval polity and historical precedent to the modern Russian, Ukrainian, and Belarusian peoples. Although a loose federation of independent principalities for most of its existence, it was briefly unit...
Kongo (Brave New World)
创建者: Tomatekh
Adds Kongo to the base game. The Kingdom of Kongo was an African kingdom located in west central Africa in what is now northern Angola, Cabinda, the Republic of the Congo, and the western portion of the Democratic Republic of the Congo. At its greatest ext...
Sumer (BNW or GK)
创建者: Tomatekh
Adds Sumer to the base game. The BNW version of this mod is also available as part of the Cradles of Civilization Pack (BNW). Often touted as the world's first civilization, Sumer developed along the banks of the Tigris and Euphrates Rivers, in modern day ...
The Timurids (Brave New World)
创建者: Tomatekh
Adds the Timurids to the base game. The Timurid or Gurkani Empire was a Persianate, Turco-Mongol empire which conquered and ruled over modern-day Iran, Afghanistan, much of Central Asia, as well as parts of contemporary Pakistan, India, Mesopotamia, Anatol...
The Empire of Rome (Constantine)
创建者: JFD
Adds Rome led by Constantine as a playable civilization. Does not replace Augustus' Rome. For more information, please see the wikia or the mod's homepage on CivFanatics. !!!IMPORTANT!!!: This mod works best with the lastest beta of Gazebo's Community Patc...
The Hittites (Brave New World)
创建者: Tomatekh
Adds the Hittites to the base game. The Hittites were a Bronze Age power centered in Anatolia and one of the four major empires of the period alongside Assyria, Babylon, and Egypt. One of the earliest off-shoots of the Indo-European family, they developed ...
The Goths (BNW or GK)
创建者: Tomatekh
Adds the Goths to the base game. The Goths were a Germanic tribe of Scandinavian origins whose two branches, Visigoths and Ostrogoths, played a significant role in the fall of the Roman Empire. Although sharing common language, customs and beliefs, the Vis...
Mali (Brave New World)
创建者: Tomatekh
Adds Mali to the base game. One of the great centers of Islamic culture and wealth, Mali was one of sub-Saharan Africa's most influential empires. It owed much of its reputation to its situation as a major trading center, effectively controlling trans-Saha...
Champa (Brave New World)
创建者: Tomatekh
Adds Champa to the base game. The Cham ruled a collection of Hindu kingdoms that controlled what is today central and southern Vietnam from approximately the 7th century through to 1832, although historical accounts place the direct predecessor of Champa a...
Extra Victory Conditions
创建者: Stephen
You have dominated the world through culture, technology, diplomacy, and military might. Now dominate it through religious influence and economic power. This mod adds two victory conditions to the game, each of which has three requirements that must be met...
The Kingdom of Sardinia-Piedmont (BNW)
创建者: JFD
Adds Sardinia-Piedmont led by Victor Emmanuel II as a playable civilization. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years and wish to see more,...
The Kingdom of Belgium (BNW)
创建者: JFD
Adds Belgium led by Albert I as a playable civilization For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the years and wish to see more, please consider dona...
TarcisioCM's Germany (Wilhelm II)
创建者: Bubblegum
Adds the Empire of Germany under Wilhelm II. http://i.imgur.com/eaYj44s.png Manual download here JanBoruta - Civilization Icon, Leader Icon, Leader Screen Viregel - Planning 3D Unit Models - bernie14 and danrell...
The Empire of Russia (Peter the Great) (BNW)
创建者: JFD
Adds Russia led by Peter the Great as a playable civilization. Does not replace Catherine's Russia. For more information, please see the wikia or the mod's homepage on CivFanatics. If you've enjoyed the work that I have done for Civ V modding over the year...
Greatest Cities
创建者: framedarchitecture
Adds a city ranking system that is displayed in a new Greatest Cities screen (available via the Diplo Corner pulldown menu). At the dawn of each new era, the highest ranked world city becomes a World's Greatest City, which allows that city to build a Trium...
The Empire of Russia (Nicholas II) (BNW)
创建者: JFD
http://i.imgur.com/MV8NZ9F.png http://i.imgur.com/UpaIQmG.png Installation Requires Brave New World Steam Install Select "Subscribe" above. Start the game up and hit Mods Enable the mod Click Next and begin a game. Direct Installation Download 7zip (it's f...
Barbarian Inmersion Enhancements
创建者: Leugi
Adds features (Era Name Change, Barbarian Generals, Era Promotions) to enhance barbarians ingame, both for flavour and gameplay reasons. https://dl.dropboxusercontent.com/u/81814981/BarbIEChart.png https://dl.dropboxusercontent.com/u/81814981/moddlsteam.pn...
Celtic Civilizations (Brave New World)
创建者: Hiram
Removes the Celtic civilization and adds the Irish, Welsh, Pictish, Cornish Iceni civilizations to the game. Requires Brave New World, Gods and Kings and the Denmark and Wonders of the Ancient World DLCs to play. http://i.imgur.com/Ss9W5fv.png UB: Mên-an-T...
The Commonwealth of Poland-Lithuania (BNW)
创建者: JFD
This mod adds the Commonwealth of Poland-Lithuania under Sigismund II to the game. http://i.imgur.com/DsC8y4Z.png http://i.imgur.com/iujqEdv.png Please read the description before commenting! The Commonwealth of Poland-Lithuania Noble Republic Happiness co...
The Germans (BNW)
创建者: JFD
This mod adds the Germans under Arminius to the game. http://i.imgur.com/TURlnls.jpg http://i.imgur.com/ak8TVb7.jpg Please read the description before commenting! The Germans Legacy of Teutoburg Forest Begin at peace with Barbarians. When war is declared, ...
Resource - Granary Includes Bison
创建者: BlouBlou
This mod adds the new bonus resource introduced in Civ 5 lastest patch: 'Bison' to the list of resource already improved by the 'Granary'. Features: Extends the bonus of the 'Granary' building (which already upgrades 'Deer') to the 'Bison' resource. Fix th...
Missile Cruisers + Indirect Fire
创建者: Jenjen5XG
This simple mod gives all Missile Cruisers the Indirect Fire promotion, modifying nothing else. I was recently playing a game where I used Missile Cruisers heavily, and as time went on I found it not only annoying but nonsensical that they lacked the promo...
Ethnic Units
创建者: Pre Vizsla
Adds new unit skins for many of the Civs Thanks to danrell, bernie14, JTitan, Snafusmith, Wolfdog, hangman and Patum333 for the unit skins. Also to Gedemon for his tutorial and R.E.D Modpack which was used as a reference. Gedemon's Tutorial link http://for...
Mercenary Army Expanded
创建者: Stephen
For BNW This mod expands the roster of units that can be purchased when you adopt the Mercenary Army policy in the Commerce tree in order to make it relevant past the Medieval Era. The units now available through this policy are: Landsknecht: Raiding Unit ...
Quick Turns
创建者: Krzyzyk
Intelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant...
Gibraltar and Reef Optimizations
创建者: Barrowulf
Optimizes and fixes the Lua code used to find suitable locations for these natural wonders, which both require special methods. - Prevents the Rock of Gibraltar from spawning on small islands; especially single-tile ones which may render it unworkable! (sp...
Krakatoa Fix
创建者: Barrowulf
This mod fixes the placement requirements of Krakatoa to increase its chances of being a workable tile. This one has bugged me for a while. In the default game, Krakatoa usually spawns out in the middle of the vast ocean and wastes a good natural wonder sl...