Stellaris
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Ethics and Civics: Bug Branch Corporate Buildings
   
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1.183 MB
20 ก.ย. 2021 @ 5: 50am
21 มี.ค. 2024 @ 3: 31pm
10 หมายเหตุการเปลี่ยนแปลง ( ดู )

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Ethics and Civics: Bug Branch Corporate Buildings

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This mod is a sub-mod for Ethics and Civics: Bug Branch that adds 40 new branch-office buildings. These buildings are primarily second and third tiers for existing buildings, which give more jobs for the branch-office host, and more resources for the branch-office owner. The resources given scale based on the number of appropriate jobs on the host planet e.g. metallurgists for Private Shipyards.

Criminal branch-office buildings have been entirely reworked, with the jobs they give now belonging to the criminal strata, with the branch-office host only receiving any resources if the planet has the Deal with Crime Lords decision active.
21 ความเห็น
fedcba 14 ก.ย. @ 7: 58am 
The main mod is broken, even when I use it alone in an otherwise empty playset
cpschuster 31 ก.ค. @ 1: 08pm 
This currently uses the wrong pop numbers for 4.0; you'll only get 1 pop job when you need 100.
Master Necro 19 พ.ค. 2024 @ 10: 25am 
Does it work with the newest patch?
Aldinach 10 ก.ค. 2023 @ 5: 40pm 
bug: the buildings don't have ai_weight (which according to a comment in the vanilla files are still needed for corporate buildings) so AIs don't seem to build them.
Perambulante in tenebr 4 เม.ย. 2023 @ 7: 04am 
it seems to work.
overgrown palico 1 เม.ย. 2023 @ 6: 23am 
Does this need to be updated?
Rohzdear 15 ธ.ค. 2022 @ 9: 44pm 
Is there an equivalent of this mod that covers Overlord Holdings?
CoruptedUsername  [ผู้สร้าง] 16 ต.ค. 2022 @ 4: 16pm 
@GoddessGaming1520: As far as I know, it shouldn't need an update for 3.5
GoddessGaming1520 16 ต.ค. 2022 @ 1: 02pm 
update?
lyra_tcm 14 ส.ค. 2022 @ 4: 49pm 
The disinformation centre building currently can't be unlocked by criminal syndicates despite giving crime and being a syndicate building in vanilla