Source Filmmaker

Source Filmmaker

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TF2 Styled Zelda Bottles
   
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Universe: Team Fortress
Model
Models: Weapon
标签: SFM
文件大小
发表于
1.126 MB
2014 年 5 月 15 日 上午 10:06
1 项改动说明 ( 查看 )

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TF2 Styled Zelda Bottles

描述
Bottles based on the ones found in The Legend of Zelda, specifically these are modeled after the ones in Skyward Sword.

Contains skingroups for Red, Blue, Green, and Purple Potions, as well as Lantern Oil, and Pumpkin Soup with jiggleboned floaty bits. Bodygroups control the bits and the cork. You can also empty the bottle with a bodygroup.

Also contains "Festive" versions based on TF2's Festive Jarate.

IMPORTANT: By default jigglebones are enabled, to disable jigglebones, simply select your object in the animation set editor, under utilities, and select "Bake procedural bones".

Includes:
weapons\zeldabottle.mdl
weapons\zeldabottle_festive.mdl
37 条留言
The Czech Charlie Chaplin 2021 年 6 月 22 日 上午 10:46 
paint it white
The emerald gamer 2021 年 6 月 1 日 上午 7:32 
how do i do that
Nuke 4 Duke 2020 年 6 月 18 日 下午 12:08 
kk thx
Taco  [作者] 2020 年 6 月 18 日 下午 12:00 
You need to unbake procedural bones to do that, they default to being jiggle bones
Nuke 4 Duke 2020 年 6 月 18 日 上午 11:11 
Why does the liquid not scale with the bottle?
Red cardinal Karelia 2019 年 12 月 16 日 上午 8:34 
never mind it was a glitch but it work now
Red cardinal Karelia 2019 年 12 月 16 日 上午 8:32 
no cork by it's self T_T damn, not even scale slider works
i like birds 2019 年 8 月 22 日 下午 1:35 
Can you port these to Garry's Mod?
Valzryk Shadowblood 2019 年 7 月 24 日 下午 9:22 
Fixed it I had to bake it but hopefully does not do this when I am animating
Valzryk Shadowblood 2019 年 7 月 24 日 下午 8:59 
Actually Its fine until I load back the save then that happens which is hard to do use the model when doing posters or animations