Stellaris

Stellaris

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Universal Gateway Origin
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194.627 MB
6 sep 2021 om 7:24
22 feb om 9:42
136 wijzigingsnotities (weergeven)
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Universal Gateway Origin

Omschrijving
Mod I've created as sequel to playthrough I had, so i can continue story of that civilization.

Mod adds advanced origin with player starting on stellarite voidsphere as part of larger multiversal empire to newly colonized universe.

There are 22 new megastructures
  • Local Galactic Group Observatory
  • Galactic Gateway
  • Spatial Multiverse Research Facility
  • Lesser Nexus
  • Greater Nexus
  • Planetary Trasmutation Orb
  • Advanced Attack Moon
  • Advanced Planetcraft
  • Universal Gateway
  • Stellarite Infuser
  • Stellarite Bottle
  • Stellar Scale Stellarite Harvester
  • Star Printer
  • Celestial Printer
  • Fractal Giga Art Installation
  • Demiurge Forge
  • Galactic Anvil
  • Thought Cluster (Multi System Megastructure)
  • Mega-Engineering Testing Station
  • Multi-Galactic Observatory

3 new digsites:
  • Captured Rogue Planet
  • Void Realm

Mod also adds new technologies, component tier, segments, events, edicts, my attempt at intergalactic colonization, relics, new gateway type and interactions.

Thanks to Frag Jacker for icons
Thanks to Fallaner Cygnus for digsite idea

Using some mod adding more asciension perk slots is heavily recommended.
Populaire discussies Alles weergeven (2)
3
27 apr 2022 om 14:15
Local Galactic Group Observatory
quipenn
0
24 sep 2021 om 13:43
BELANGRIJK: Megas Summary
kolorowagwiazda
403 opmerkingen
PINK CANDY BOOOOM 14 nov om 1:00 
any plans to update?
Rook1830 12 nov om 1:23 
so far best bet for this mod would be to use that game rule alternative since merger is on a long hiatus
Ivy 9 nov om 11:40 
well considering it hasnt been worked on since march I'll assume it's dead lol you could totally just use this https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2409276081
Wolfgang 7 nov om 18:41 
@Ivy they can't update until the merger of rules updates
Ivy 6 nov om 13:58 
update pls
Rook1830 2 okt om 15:50 
currently yeah the dev would have to use that patch due to the mod slowly being left behind
Rook1830 26 sep om 13:51 
read the specifics of merger of rules
if you want things to operate accurately then yes it would need it
although due to merger of rules being on hold the mod dev might need to look for an alternative
Rogueone 26 sep om 12:30 
Would this mod still need merger of rules?
Wolfgang 19 sep om 15:26 
@MegaPro1921 The merger of rules needs to be updated or replaced