Ravenfield

Ravenfield

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Infantry Settings
   
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Content Type: Mutators
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31 aug 2021 om 11:42
1 wijzigingsnotitie (weergeven)

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Infantry Settings

Omschrijving
- Restrict Vehicles vs. Infantry
I'm spending probably more than 90% of my gameplay on foot and some vehicles can be quite annoying at times and this is my solution to a more fun infantry experience, without sacrificing the "grand battle" atmosphere around you by turning off the ability of some or even all vehicles to fire at "soft targets".

AI will still shoot from passenger seats if they can, this is intended! But no onboard/mounted weapons are being used.


- Set Health, Balance and Walking Speeds of Eagle AI, Raven AI and the Player seperately.


- Disclaimer:
Note that there is no reliable way to distinguish between, i.e. jeeps and APCs. Ground vehicles are only distinguishiable by either having wheels or tracks (meaning they can turn on the spot). This means that a jeep and a wheeled apc are both treated as "wheeled".
36 opmerkingen
Soviet The Cat Thing 30 dec 2024 om 8:13 
Outdated
Muscalay 8 nov 2024 om 9:01 
planes dont attack ground targets anymore pls help.
Karl 31 jul 2024 om 9:52 
Health works fine for me
Sashha 11 dec 2023 om 5:42 
EA28 broke the health as well unfortunately, hoping for a fix one day
樱羽艾玛 7 dec 2023 om 19:16 
attention in EA28 AI moving speed settings are no longer available.
MaceLupo 28 nov 2023 om 14:14 
I hope this still works.
Mr. Unidentified 4 jun 2023 om 16:19 
@Barsick19 Balance is, like, how 'Balanced' you are on your feet. When you reach 0 Balance, you get knocked down. Its how you see bots fall down after like 2-3 shots even if they are still alive, because they ran out of Balance
Barsick19 19 apr 2023 om 7:25 
What balance mean?
Lodger 26 mrt 2023 om 13:31 
how do you use it? is it in the settings?
.::ZeroTwoKawaii::. 24 jan 2023 om 14:12 
@NeverGer_84 @Puffy United @WOOoooOOoOoOOoOO
more "Balance" means you're less likely to fall over when being shot at basically