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简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden









1) Subscribe to this mod
2) Open the mod folder for this mod (easiest way is to launch Gladius, go to the "Mods" menu, and then find this mod and click the little folder icon).
3) Inside the mod folder, navigate to: Data\World\Traits and open the "IncreasedCityResources25.xml" file.
4) Change <biomass mul="0.25"/> and all the other resource multipliers to <biomass mul="0.1"/> or whatever other value you want. Save the file and close.
5) Now navigate to Data\Core\Languages\English and open the "Traits.xml" file.
6) Change <entry name="IncreasedCityResources25Description" value="+25%"/> to <entry name="IncreasedCityResources25Description" value="+10%"/> or whatever value you set it to. Save and close.
7) All done!