Going Medieval ( 前往中世纪 )

Going Medieval ( 前往中世纪 )

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The Complete Going Medieval Achievement Guide
由 Bayek von Kuwaq 制作
Here you can see all the Going Medival achievements to get them all. Have fun with it!
   
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Hunting
There are 3 types of animals that you can hunt in this game:

The Deer:
To hunt them down you will need a charakter with a bow. You can build one after you get the skill "Wooden Weaponry" with the Bowyers Table It will be easier with a charakter with a high Marksmann and Animal Handling ability.






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The Hare:
Hunting this one is like the same as it is with the deer.






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The Wolf:
For this one you better use a meele weapon, because the wolf is going to attack you after you first hit. You will get meele weapons as well in the "Wooden Weaponry" skill. To attack a wolf you will have to click on one of your charakters and draft him in.
Alchemy achievements

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You need books to unlock research items. You can get them in the following objects:
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The first one will be available from the start and you need to unlock the other one in the Research skill tree:
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Overall there are 36 skills but you only need 25 for the last achievement. There is also one other achievement that you will get directly with one of the research upgrades:
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= You will get this one with the first skill wich is called "Architecture". You need to place the beam between two walls.
Survival
For the next one you will have to survive for a period of days. Every season will last for 12 days.

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So for one year it will be a total of 48 days:
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= For this one you have to wait until there will be a raid against you village. Use weapons to make it easier and you will automaticly get this achievement as well:
Food
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For those you will need to use the Harvest order.
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You can always see your score in the menu shown below. You just have to store as much food as you can.
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= You just have to build a campfire and start a queue and wait, but before you have to produce the needed resorces. You can use some Redcurrants for it.
Others
= You have to wait until there is an event for a new villager to get to your city. You have to acept those 7 times and you have to keep your villagers alive.

= A fully completed room needs walls on all 4 sides and and a floor above them. Also there has to be a door.
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= For this one you need first of all a Woodwork Bench, Sewing Station, Armourers Table, Bowyars Table or a Smelting Furnace. You need the required resource for the table and need to queue the work.
1 条留言
Aster 9 月 11 日 上午 4:49 
I have all the achievements except for hunting hares. I have never seen hares in any location in 100 hours, maybe you know something about this?