Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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AVR Reforms II
   
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10 aug, 2021 @ 2:35
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AVR Reforms II

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AVR REFORMS II

This subsubsubmod is made to be used together with AVR Reforms, AVR, and DeI once Rome has hit Imperial Reforms to upgrade the looks of Roman Champions.

Changes include segmentata armor and men from different cultural backgrounds to represent Rome's incorporation of new territories and peoples into their every expanding empire and military.


IMPORTANT

This mod does not replace AVR Reforms as it only modifies Roman Champions. Use AVR Reforms and AVR Reforms II together, see load order below.

Load Order: https://i.imgur.com/bT4uxXA.png

Note: I'm using the non-Steam standalone version of DeI which is in 2 parts instead of 3).
16 kommentarer
Ryuk0Ch4n 12 feb, 2024 @ 23:08 
can you please add helmets for the champions?
Esoteric knowledge enjoyer 3 maj, 2023 @ 12:35 
Could be caused by hitting the mod limit.
KingBeard 23 apr, 2023 @ 11:09 
Dr. Deroe- Same here, and my agent models are invisable...
Dr. DeRoe 21 jun, 2022 @ 10:31 
Whenever I load AAA generals with AVR, incompabilities arise such as Generals models missing arms in winter and certains armour pieces
Caos 26 feb, 2022 @ 1:33 
Hi, does it compatible with DeI 1.3 ?
dazzaman 17 dec, 2021 @ 16:01 
Of course. Sorry Thanks CEMN
CEMN  [skapare] 12 dec, 2021 @ 12:20 
Yes. AVR only affects Agents, whereas AAA only deals with Generals.
dazzaman 12 dec, 2021 @ 7:36 
Hi are AVR mods compatible with AAA ageing General mods?
Oddyseouss 17 aug, 2021 @ 17:45 
Yes, thanks for the reply!
Paidas Demetriou 15 aug, 2021 @ 5:00 
Thats great CEMN, thanks for the reply, i appreciate it a lot.