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POSTAL 2 Build Apr 20 2018 01:08:49
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3503 MHz with 4095MB RAM
Video: NVIDIA GeForce GTX 1050 Ti (1701)
Level: MJPNC08HighRise - Condo Minimum
SandboxPostalDude MJPNC08HighRise.SandboxPostalDude3 (Function Engine.Pawn.FindInventoryType:0061) Runaway loop detected (over 1000000 iterations)
History: FFrame::Serialize <- (DudePlayer MJPNC08HighRise.DudePlayer3, Function GameTypes.DudePlayer.TravelPostAccept) <- UObject::ProcessEvent <- ULevel::SpawnPlayActor <- (MJPNC08HighRise) <- MatchViewportsToActors <- ClientInit <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- UpdateWorld <- MainLoop, im getting these going into certain loading zones, the two i entered that did this were when i was exiting the RWS building and entering minimum condo