RimWorld

RimWorld

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Choose Wild Plant Spawns
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Mod, 1.3, 1.4, 1.5, 1.6
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2 aug, 2021 @ 14:46
27 jul @ 5:41
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Choose Wild Plant Spawns

I 1 samling av Mlie
Developed by me
111 artiklar
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Lets you define the spawn-rate of plants in all biomes.
Similar to the Choose Wild Animal Spawns but for plants.

Added a slider for the overall plant density per biome.
You can also copy values between biomes

If you need higher accuracy than what the sliders provide, try adding the BetterSliders mod

[discord.gg]
[github.com]



Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: plants, density
Populära diskussioner Visa alla (2)
0
2 nov, 2021 @ 22:11
Consider 1.2 version?
rudemario
92 kommentarer
Mlie  [skapare] 1 sep @ 22:26 
@Futstub Sorry, I was under the impression that you wanted the issue resolved so I wanted to inform you on how to achieve that.
Futstub 1 sep @ 22:20 
Why? This is abviously a mod conflict.
Mlie  [skapare] 1 sep @ 22:06 
@Futstub Please see the Reporting Issues section described above
Futstub 1 sep @ 22:05 
I know. What I said was that when I add a plant to a biome woth this mod that isn't native there, I can't select multiple of them via double clicking.
Mlie  [skapare] 31 aug @ 7:35 
@Futstub This doesnt run the code to add plants, it just modifies the normal spawnchance.
Futstub 31 aug @ 4:46 
Ok, I have a weird thing going on: every plant that is added with this mod can't be selected in multiples by double-clicking. Anybody knows what's going on here? I run nearly 800 mods, sooo... :)
thesoupiest 30 aug @ 13:40 
Would a Choose Ore Spawns be feasible?
Mlie  [skapare] 17 aug @ 3:28 
@Alien Xenomorph Then whatever mod adds the plants may have some overriding settings
Alien Xenomorph 17 aug @ 2:09 
After reloadind of save slider of Biom plant overall density drops to default for moded bioms (steppes from Realistic Planets 1.6 in my case). Vanilla bioms work correctly. All other sliders still keeping changed data. Config file contains right data. Same for Choose Wild Animal Spawns.
Kaiser Waffle 11 aug @ 17:41 
cool mod but its so much work. I just want plants to spawn wildly without having to do anything.