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Halo: UNSC Portraits
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102.678 MB
4 Thg07, 2021 @ 3:19pm
14 Thg12 @ 9:40pm
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Halo: UNSC Portraits

Trong 1 bộ sưu tập tạo bởi force728
Halo Portrait Mods
5 vật phẩm
Mô tả
This mod is a revision of the Halo Universe Human Species mod by llossaa that updates the UNSC and Ancient Humanity portraits with additional features.

Features
1. Updated UNSC and AH portraits with additional portrait options such as Spartans, ODST, and Marine armors.
2. Two new origins for both the UEG and AH with their own custom starting system homeworlds.
3. New civics: 3 for the UNSC and 1 for AH.
4. Ancient Humanity cityset.
5. Updated UNSC namelist.
6. UNSC flags & rooms.
7. New custom initializers with unique rare deposits and modifiers.
8. UNSC tech, armies, and buildings.

Recommendations
-Strongly recommend using the shipset and cityset from Sins of the Prophets for this mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=751394361&searchtext=Sins+of+the+Prophets


Credits
- The original UNSC portrait mod was made by llossaa. A link to this mod is below.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=806711009&searchtext=halo+human

-The AH cityset is based on the silfae's Holosphere Rising portrait city set. Credit goes to silfae for the original. Here is the link: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=868965217

-This mod integrates some event code and icons from the Planetary Assault Army & Ship Mod created by XVCV. All credit goes to its creator.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2017870391

- This mod also uses elements from At War: Planetary Cannons mod. All credit goes to the original creator The Dadinator including Ambit and Azona for maintaining the mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3488841069&searchtext=At+War )
Thảo luận nổi bật Xem tất cả (6)
46
9 Thg09 @ 4:38pm
ĐÁNH DẤU: Bug Reports
force728
26
22 Thg10 @ 4:10pm
ĐÁNH DẤU: Suggestions
force728
3
1 Thg09 @ 3:16pm
Ancient Human v Forerunner Balance
Elboron
428 bình luận
TheGaminODST 11 Thg12 @ 9:40pm 
Can we get a Tech Tree list for the UNSC tech if possible?
force728  [tác giả] 1 Thg12 @ 3:24pm 
@Nanase: It should work without any issues, but I'm updating it soon.

@Eagle - 6: Just enough for the ODST/Spartan pods to work, so it's not required. However, if you want more comprehensive orbital deployment features, then you can use that mod alongside this one and they should be compatible.

@wsdpii: Not at the moment, no since I would prefer to keep each mod as a standalone experience. I had a similar request for having the Flood as a crisis in the Forerunner mod, but doing any interplay like that would be more akin to a total conversion mod which I'm trying to avoid.
Nanase 1 Thg12 @ 5:08am 
Does the mode work?
Eagle - 6 18 Thg11 @ 3:58pm 
Does the mod implements pod deployment from Planatery Assault Army mod? Or do we also need to download it for orbital deployment as well?
wsdpii 26 Thg10 @ 11:37am 
Curious if there's any interplay between this and your Covenant portrait mod? Is there some event to force the Human-Covenant war? If not, how difficult would it be to make? It'd be pretty neat to try and fight off the Covenant as the UNSC in game, but the only way to force a long war is to use console commands.
Sigmar 28 Thg09 @ 5:44pm 
If a mod adds city sets will it be what's causing the UI bug?
force728  [tác giả] 24 Thg09 @ 2:51pm 
@Enderblade: Yes.
Enderblade 22 Thg09 @ 8:03pm 
Will you be updating this for the latest version?
Omuraisu 22 Thg09 @ 6:16pm 
Could the effects for nukes be reworked? When you have a lot of them, it's a lot of consecutive bright flashing lights. Also, the Light MAC could do to be more noticeable like the L slot Heavy MAC.
ssbest15 21 Thg09 @ 10:57am 
This seems to be crashing a lot for me, which is a shame cause I really like the ancient humans start.