Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật

















Otherwise, they're a genuinely fun character to play.
Thanks!
I basically just threw some my favorite movement options from Smash into a blender and put the result into a single character. My favorite Smash clips were always the ones where people were able to pull complete mind games / fake-outs on their opponent through sheer movement alone. High precision fast-paced combos are always very satisfying to watch as well.
Fun and solid at a base level, but also has the coolest combo potential.
Thanks for the comment!
I've not really been involved much anymore in the Rivals workshop scene, so (as of now) I'm not sure if I'll be updating any of my characters anymore.
Might be best to assume they will stay in their current state.
Hm, that's weird. Does it happen on other characters as well? And which skin specifically? (Does it also happen on other Sciros skins?)