基地一号

基地一号

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Beginner Tipps and Basic Information
由 Orici Vintarion 制作
In Campaign Mode:
dont build anything out of order.. dismanteling things only gives u half of the materials back
In Custom Mode:
establish drones as fast as you can and scan every Anomalie the second it shows up.. it can provide u with a significant Resarchpoint boost.. which is crucial in the early game
you need to research Drones and Mining Probes before u can use them...
the only progress making tool u have is the Research Station (Lab available at Start) 2 Tables should suffice until u unlock the ones for Tier 2 Research
u can also order Supplies in Custom to refill Kits and other raw Materials for a Price also u can Hire more People (Docking Bay available at Start) the Stockpile in those Supply Stations is also Limited.. and refilling those takes a huge amount of time so establishing a working chain of Harvest "raw materials" -> Production is crucial :)

use Loyality Points to get some extra Money from the 3rd Radio Contact 25p for 25k or 50p for 50k


adding stuff as i go .. any further tipps i can add if u like
   
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Beginner Tipps
Basic necessities: Power, Heat and Oxygen
u can funnel multiple Solar Panels into 1 Batterie the Solar output will be added into the Batterie so more than 2 Solar Panels will result in rapidly charging the batterie
"note: im not sure if overcharging is a thing"
on the other hand if u use multiple batteries draining Power from just 1 Solar Panel
the Energy-output will be divided by the number of Batteries..
so dont overstress the Solarpanels
"note: im not sure if Powerlevels deteriorate over time "discharging" "

Heating will put a strain on your Power reserves as well
so only provide Heating to Modules ur people actually go to...
like Build a "only Solarpanel dedicated" Section on your base accessible only through 1 Hallway basically a dead end and dont heat them.
(also Oxygen is not required in a Solarpanel Module)
*i havent noticed any downside on keeping those specific areas unheated and unpressurized other than people who have to go there for maintenance have to wear a Suit since i guess Hallways are closed off by Pressurized Doors throughout the station

Example for a Dead End Solar Array


if u have Time and Materials dedicate ELDs in Groups for Heat Only and Oxygen only that way u can manage the used Energy in a more Efficient manner.

also 1 E.L.D. can support 2 Rooms with Heat and Oxygen (in total u have 4 outgoing connections per E.L.D.)

2 Rooms per E.L.D. Heat


2 Rooms per E.L.D. Oxygen


Large Life Support Module:

comes with 8 Stations and at the center 2 additional places for 2 Repair Stations to further minimize the legwork




Population: Housing, Sustenance and Waste
Large Crew Quarters:

comes with more places to place Beds (8 in total) + u also can Set up 2 Beverage Dispensers right in the Center



Lounge and Canteen

stretching our legs and showing food in our faces are the one constant pleasure we need...
so i present u the Lounge and the Canteen

Lounge:



Canteen:



Bathroom "the Apex of Civilisation" :

since ur people walk around in a hermetically sealed enviroment.. taking frequent showers and avoid to crap on the floor are paramount... so our intellect came up with bathrooms.. so rush towards them ASAP the one Crapper in the HUB is unable to serve more than 3 people

there it is....



it needs Water to function so a Pump and a Tank are needed in a nearby Life Support Module
The Currency of the Realm: Loyality Points and Credits
Loyaltypoints: How to get them

u can aquire those through
Research:
along with further unlocking Stuff occasionly u get some Loyality Points
Weekly Reports:
providing the essentials for your crew (food, drink, rest medical etc) , cleaning up, repair modules, doing Missions and so on ...
Missions:
Radio Contact 1 and 2 offer Missions in which u have to Research stuff and/or gather/build Stuff
Missions also give Standing which will result in higher paid Missions along the Line



what u can do with them

u can spent those at the 3rd Radio Contact for Credits until u can establish a proper income

25 LP for 25.000CR *repeatable"
50 LP for 50.000CR *repeatable"

21 条留言
skeefer 2022 年 12 月 24 日 上午 9:54 
How do I resize the Research Tree? I see one item and dotted lines off the screen
ShitzenGiggles 2022 年 10 月 9 日 上午 9:26 
Pushing the research to cover Heating Control and Oxygen control as early in the game as possible will reap huge rewards. Using an ELD only covers 2 rooms for 8 energy. A boiler, oxygen pump and water pump will easily cover 6 rooms for 6 energy. 8 rooms in an emergency.
troybox 2021 年 9 月 27 日 下午 6:03 
You need to change the scheduling times aswell. Your crew will only use Training and exercise equipment if you have it on the schedule. They will also only work daytime hours unless you put them as night time. You also need to have techs set as repair techs or they will only construct.
Crebba 2021 年 9 月 3 日 上午 7:50 
@Weeze: I think you need to build an armory module and place some autoloader stations inside. each autoloader can then have a logistics connection with 1 turret to supply ammo.
Weeze 2021 年 8 月 15 日 下午 11:17 
any tips on supplying ammo to turrets? theyre always out of ammo even tho I have ammo
FoxFire 2021 年 7 月 6 日 下午 8:21 
anyone else not able to get the crew on the active treadmills? They have power and heat ,oxg but they just won't exercise
国师慢走 2021 年 5 月 24 日 下午 12:25 
我的英文水平并不高,各自游戏吧。
国师慢走 2021 年 5 月 23 日 上午 10:05 
Orici Vintarion 你真的没有被各种问题所困扰过吗,比如说机器人卡住,或是宇航员不工作,不吃饭,或是宇航员只工作,即使安排了行程,他们也根本不按照行程行动。这是个我喜欢的游戏类型,但是各种问题,各种BUG,实在是太多了。
国师慢走 2021 年 5 月 23 日 上午 10:02 
娱乐交给娱乐面板和休息区就可以了,与人际关系中友善的人见面就会增加娱乐性,无人机优先调查什么?我认为是残骸。
国师慢走 2021 年 5 月 23 日 上午 9:59 
游戏的宇航员和机器人的行为设定简直太糟糕了。人员没有任何原因就不工作了,只有少数的机器人知道去充电,多数的机器人没电了就会呆在原地,而如果技术人员不去维修的话,那就意味着你的游戏体验完了,变成一个死循环。你们是如何避免这种情况发生的?