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Robothorium Guide translation
由 Momento Mori 制作
Robothorium Guide

Original by: - Poradnik By HAKIMODO
Translated by: me
I didn't write this. I only translated it. My polish isn't great, so if there is mistake etc. please let me know.
I also didn't touch the links, that was intentional. If you want to read what is there, try google translate.
   
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Robothorium Guide By HAKIMODO
Robothorium Guide

Original by: - Poradnik By HAKIMODO
Translated by: me
I didn't write this. I only translated it. My polish isn't great, so if there is mistake etc. please let me know. Also, I haven't finished the game, so I might have mistranslated some things.

== INTRODUCTION ==
More information (+ some tips) in the full description:
http:// /hakimodo.pl/2019/02/09/robothorium-poradnik/

The action of the game takes us to 2052. Robots have evolved using artificial intelligence, significantly contributing to the creation of a powerful and growing community. The BreakTech company specializing in construction robotics is booming thanks to the unlimited and innovative power source that is Torium. Abused and oppressed robots began to demonstrate demands for their rights to be recognized as fully fledged beings. The initially peaceful movement turned into riots. The reaction of the people was predictable - they used the position to suppress their demands by force. Robots are chased and put to death.

We are taking over the role of an artificial intelligence called S.A.I.A programmed to achieve one goal - to ensure a fair future for robots. We are led by a woman called Sarah Simov, the daughter of a famous inventor. It was sent by a rebel faction to help us. We must unite the divided robotic factions and lead them to the emergence of a new world in which robots' rights to life will be recognized as equal to human rights.

== DIFFICULTY LEVEL ==

After starting the game, we will have to choose the difficulty level (I personally played the middle one):
REBELLION - whenever our robots are destroyed, they will return to our warehouse after the mission - without any health damage. The enemies we encounter during the skirmishes are weaker. If you lose your entire team, you won't lose anything, we'll have to repeat the mission.
INSURRECTION - this is the normal difficulty level. In case of destroying the robot after completing the mission, we have to pay for its repair (however, these are low costs). Enemies will have standard parameters. In case of losing the entire team, we will not lose anything, we will have to repair ourselves and repeat the mission.
REVOLUTION - for experts in the subject. Destroyed robots are lost and the loss of the entire team means the game is over. The enemies you encounter are more powerful.

== GAME OBJECTIVE ==

Our task is to lead the storyline and play subsequent battles in order to ensure that the robots obtain their civil rights. However, we do not have to hurry anywhere on the way to win - we can perform side missions at will, gathering experience and acquiring parts that can be used to improve our machines, and when we consider it appropriate - start the story. The game is basically divided into two parts. The first is the choice of missions, equipping the robots, etc., and the second is the proper exploration and battles with opponents when we cannot repair the robots.

== BEGINNINGS ==

After choosing the difficulty level, we will have to choose our team composition. We can choose from six robots (we will obtain the seventh at a later date through purchases in the Hangar), each with slightly different parameters, but we can divide them into three teams - robots with high firepower but slightly weaker defense, the second group are those which have high defense but slightly weaker firepower and the third, i.e. support line - robots that will repair or ensure proper protection of our linear units, using a number of special skills, giving our warriors the opportunity to use greater firepower or the possibility of faster regeneration of covers, etc.

It doesn't really matter what robots you choose at the beginning, because later you can buy them or replace them, and you will probably do it many times throughout the game. By carrying out the story missions of the main thread, we will gain access to the Hangar where it will be possible to buy new units inexpensively and even complete a full backup team.

== PERSONALITY OF ROBOTS (BEHAVIOR) ==

Apart from different types of robots, they also differ slightly from each other thanks to having their own personality. One is a poet, another is a bit timid, the third is a nerd, another is a villain, and yet another is brave. This translates directly into their parameters, such as more health, shields, more damage dealt or higher speed, which affects the order of movement during fights. This comes with various bonuses, and for example a robot with Poet personality has Power + 50% and Speed ​​+10. These parameters relate to the basic skills of robots.

== ROBOT FEATURES (PARAMETERS) ==
Machines have basic parameters such as cover, structure (determining the body that makes up the robot), resistance, which is the strength value by which enemy attacks are reduced, regeneration that allows you to renew shields every turn, power resulting from damage dealt or the strength of shield regeneration. We also have Crit Value, which determines the amount of critical damage dealt, or the speed, which determines the order in the queue of robots performing tasks on their turn of movement.

== MISSION SCREEN ==

The main screen of the game is a world map in the form of a globe on which the events with which we can act are located. The mission screen displays three types of available tasks that we can carry out - these are story missions, side missions and robot demonstration support missions. Every turn we will have to decide which mission we will take next.

STORY MISSIONS - carrying them out moves the story in the development of which we participate. I recommend that you complete the story missions as soon as possible until you gain access to the Workshop (after meeting the leader of the "The Chip" faction). After that, we can complain and start playing side missions. The story missions are waiting for the player to take them on, so it's up to you when you start doing it.

OPTIONAL MISSIONS - allow you to gain some experience before you decide to move on with the story. We always have two optional missions at our disposal and they change each time we complete a story or optional mission. After the last patch, their level is related to the level of story missions (previously, this level grew independently of them). The side missions are very similar to the story missions - here we also travel through an unexplored labyrinth and fight groups of enemies we encounter, and interact with the items we encounter. They mainly allow us to obtain money, raw materials and receive random items from combat (equipment, weapons). The level of items obtained is comparable to our best machines.

SUPPORT MISSIONS - the machines sent to him from our stockpile (whether primary or backup) will give you the opportunity to obtain resources, money or improve relations with the rest of the rebel faction. More on the missions later.

== FRACTIONS ==

The machine revolt led to the formation of five separate factions fighting in different ways to obtain their due rights. As the game progresses, we will have to navigate between them. Each of them has a certain reputation towards us and our actions during the performance of (mainly fictional) missions affect how it will develop. However, there is no golden mean here and sometimes we have to decide to whom we will pass the item found during the mission. Then we will also gain reputation points for one of the factions and lose for another. At other times, we will have to choose one of the options (e.g. action with encountered cyborgs) where choosing a specific option will increase the reputation of a specific and only that one faction.

After clicking on one of the faction symbols, you will be taken to the screen describing that particular faction. There you can also check what better relations with this faction of revolutionaries will give you.

When our reputation increases, with the appropriate number of points we will be able to