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Brown Stealers almost always die to it no matter if upgrade or not, while white Stealers almost never die. I feel that brown Stalkers die more often than happens with white ones, but not quite sure. Warriors almost never die. I also had a row of freak occurences where Bioblasts didn't die....., but that is extremely rare overall.
The only conclusive thing I can say is that white Stealers have apparently also more health than brown ones, not just armor. Well, unless armor somehow interacts with Chainlightning.
Feel free to keep me informed, if you get any robust results, this might get interesting in the future.
It's a similar story with Chirurgeon/Stormbolters. It seems to get me better results versus white Stealers for some reason.
And Resilient and Armor Adournments are just more of that... The damage I take seems to be somewhat random anyway. Possibly variance on the damage they do, perhaps Crits and Bioblasts especially seem very random.
Thing is, i am not a very experienced psyker myself and have not even thought about a ranged damage bonus on warp shenanigans. Test further, maybe without Warp Distortions, all the cool kids use Resilient anyways...
The block or parry (call it what you will) throws an enemy attacking it back slightly, thus opening the xeno for a counter-attack. This makes the block a valuable offensive tool, while dodging stays superior (if succesfull) speaking about defense.