XCOM 2
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[WOTC] Remove Ammo Visuals
   
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2021 年 4 月 8 日 上午 11:33
2024 年 5 月 2 日 上午 10:19
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[WOTC] Remove Ammo Visuals

描述
What is it?
A config editable list of ammo types to change the added particle effect.

Default nullifies the visual for base game and a wide range of mods.

You can add/edit ammo types to the array in XComGame.ini, and technically can use this to swap the projectile effects if you wish ... but ...

Why?
For some ammo there is a graphical error during the animation of the rounds, in some cases the ammo fx is not in sync with the weapon's projectile, they go at different speeds and in other cases they even go in different directions, sometimes when doing a really long shot across the map with a sniper. The weapon's projectile hits the target and the ammo fx goes in a complete different angle ...

Default Mod Support

Credits
Made from a suggestion by Baldemon

~ Enjoy !! and please buy me a Cuppa Tea[www.buymeacoffee.com]
9 条留言
RustyDios  [作者] 2024 年 7 月 19 日 上午 9:07 
with a lot of effort yes... in this mod? no
Sharp17 2024 年 7 月 19 日 上午 4:58 
can i change color of bullet effect on magnetic weapons or laser ...?
Johnny_exe 2024 年 5 月 2 日 下午 10:39 
Yea, it adds "RequiemRounds".
RustyDios  [作者] 2024 年 5 月 2 日 下午 9:59 
I wasn't aware ARFM added ammo variants.
If it does then its just a case of adding those to the config.
Johnny_exe 2024 年 5 月 2 日 下午 9:55 
Hello there! Is it supports "A Requiem For Man: The Requiem Armory" :?
RustyDios  [作者] 2022 年 1 月 4 日 下午 1:03 
Possible, yes ... within my knowledge scope, no.
ROMDEAU 2022 年 1 月 4 日 上午 12:20 
Is it possible to remove the visualization of the bullets themselves (make them invisible), or at least remove the bullet tracer?
Movitz 2021 年 9 月 3 日 上午 3:33 
You are a saint, my friend. Dusted the Workshop last night for something like this. Thx!
The Tiny Wizard 2021 年 4 月 24 日 下午 8:54 
Just wanted to thank you for this mod. I've been using mods that make guns look more 'realistic,' so it's nice to have the option of making bullets seem normal too. A small change/mod, but an appreciated one. :)