全面战争:幕府将军2

全面战争:幕府将军2

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Strategic AI Mod
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2021 年 4 月 5 日 下午 3:07
1 月 12 日 上午 3:21
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Strategic AI Mod

描述
For use with the Shogun, RotS, and FotS campaigns.

This mod is intended to increase difficulty in a minimalistic way by adjusting the AI behavior in how it builds and creates armies.

***Note that this is the same mod as my "Strategic AI+Tech Mod", but without the changes to the technology.***
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=850992265

(IMPORTANT: You should be able to use this with any other mod)

Changes:

<Campaign AI related>

The following campaign AI changes are straight forward and were made in the interest of keeping the adjustments minimal but effective. **Disclaimer: this mod in no way claims to make the AI "smart", the goal is to make them "less stupid".**

*AI BUILDING PRIORITIES:

The AI has been adjusted to more intelligently prioritize its building on the campaign map rather than to be evenly divided in priority as it is in the base game. The AI will now prioritize military (so that it can be better armies, rather than ashigaru hordes) and economy (so it can build bigger armies, and non-military and non-economic improvements later).

*AI ARMY RECRUITMENT PRIORITIES:

The AI has been adjusted to be more intelligent in how it recruits and composes its armies, so that there is a higher proportion of melee troops and a more realistic proprtion of ranged, cavalry and artillery units.This helps provide better battles, rather than those frequent battles of armies consisting of ~50% ranged units.

45 条留言
Volcano  [作者] 10 月 19 日 上午 11:39 
OK, glad you found one. Have fun! :WH3_clasp:
Artorias1502 10 月 18 日 上午 1:24 
@Volcano
I choose a mod reduces food cost from castle, look like it fit to your mod.
Thank you.
Volcano  [作者] 10 月 13 日 下午 1:39 
Sorry, not sure what the solution would be, mainly because I haven't been able to play Shogun 2 in a very long time now. Maybe you can look for a mod that has farms add more food, or a mod that reduces food costs of castles.
Artorias1502 10 月 12 日 上午 2:35 
@Vocano
I want to use this AI mod to make the game not easy, the AI always upgrade castle to build samurai unit, and I can accept with that, but how can I deal with the food problem, when I take control AI's castle in case not yet upgrade farm building.

When I install the mod downgrade castle to deal with food problem, All AI auto choose downgrade.

Do you have any solution?
Schnell_Scheisse 5 月 24 日 上午 12:19 
Thanks for the answer, I'll give it a go and see what happens.
Volcano  [作者] 5 月 23 日 下午 7:02 
Hmm, probably not, but you could try it and see how it plays together.
Schnell_Scheisse 5 月 23 日 上午 6:35 
Volcano  [作者] 2 月 11 日 上午 2:14 
The only way you would know is by playing without the other mods. There could be some conflicts. All I know is, when I play RotS on highest difficulty, using this mod, it is tough as hell.
gaehlion 2 月 11 日 上午 1:59 
Tried a campaign as Sendai and triggered Realm Divide once every provinces East of Kyoto were made shogunal. My allies which were shielded by me still managed to do extremely bad and lost their provinces to naval invasions from Saga.

From the AI's perspective it was like "I have 3 provinces to take care of while being surrounded by allies everywhere and I managed to loose them to naval invasions from clans coming from the other side of the map".

Now I don't know if the mod was working correctly. I had several mods running and some of them were not working.
Spica 2024 年 5 月 23 日 下午 2:44 
Hello, I really enjoy your mod, i found an issue witht he ikko ikki AI, I'm not entirely sure if it's because of this mod, but this is the only mod that alters gameplay mechanics for me, the rest are graphic. So what happens is that Ikko ikki will keep spamming clan specialty bow ronnin, having full stacks of them combined with 2-3 bow ashigaru