安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
You're actually running a website with backend processing for this?
You could've done it all in frontend and hosted it for free on GitHub or something.
I know because that's exactly what I did, some 5 years ago.
https://major-gnuisance.github.io/util/lambdalocator.html
The source code is the 2 files your browser gets when you follow that link.
"Self-hosting" is saving those files and opening the HTML using your browser.
There's no license because I consider the code too trivial for copyright protection.
https://lambdacachetracker.online/
I hope it helps!
the map names are under every cache
01 Point Insertion: 0 caches
02 A Red Letter Day: 1 cache λ
03 Route Kanal: 7 caches λλλλλλλ
04 Water Hazard: 10 caches λλλλλλλλλλ
05 Black Mesa East: 1 cache λ
06 We Don't Go To Ravenholm: 4 caches λλλλ
07 Highway 17: 5 caches λλλλλ
08 Sandtraps: 2 caches λλ
09 Nova Prospekt: 3 caches λλλ
09a Entanglement: 1 cache λ
10 Anticitizen One: 10 caches λλλλλλλλλλ
11 Follow Freeman: 1 cache λ