Darkest Dungeon®

Darkest Dungeon®

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Musketeer Fixes
   
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General: UI
Class Mods: Skins
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1.138 MB
14 mrt 2021 om 13:10
18 mrt om 10:44
16 wijzigingsnotities (weergeven)
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Musketeer Fixes

Omschrijving
This mod fixes a couple of issues with The Musketeer DLC, hence the name. Should work on existing saves, with or without the other DLCs.

LIST OF FIXES
  • Fixed misaligned rim lights, shadows, and other effects for Aimed Shot's and Buckshot's animations.
  • Sidearm's icon now has a cyan border regardless if The Butcher's Circus DLC has been activated or not.
  • Skeet Shot is no longer completely silent when it misses all targets.
  • Added footstep sounds to the Musketeer (default light).
  • A couple of string fixes for the English localization.

COMPATIBILITY
Should be compatible with almost anything, including musketeer skins and reworks, but you must place them above this mod.
20 opmerkingen
Arqante  [auteur] 13 dec 2024 om 11:28 
no prob, glad you got things sorted out
RCJenn 13 dec 2024 om 11:23 
Thanks for the head's up. Yep, it was the Musketeer Patch - All Class Riposte Mod that broke Skeet Shot. Nice to have someone still with a few working brain cells calling out the obvious. Much appreciated.
Arqante  [auteur] 12 dec 2024 om 3:13 
Are you using Yet Another Musketeer Rework by any chance? Because in the base game, skeet shot de-stealths the enemies, just like the arb's flare, so there isn't any bug for me to fix, really.
RCJenn 11 dec 2024 om 19:54 
Wish there was a way to fix Skeet Shot to be like the Arbelist. De-stealthing your own team instead of the enemies seems pointless and a complete bug. It's the only reason I personally don't play the Musketeer. Seems bugged and broken when it comes to having an enemy stealth-removing skill.
JamesTripleQ 22 jun 2023 om 12:42 
I see, thank you
Arqante  [auteur] 22 jun 2023 om 11:51 
The one from this mod (aka the original icon), but you can manually replace it with the icon from Consistent Icons. Just make sure to rename it to musketeer.ability.eight.png or the fix won't work. And don't forget to delete modfiles.txt file located in the mod's root folder.
JamesTripleQ 22 jun 2023 om 5:56 
if I use this with Consistent Skill Icon Colors which icon will actually be used?
Drag0n 18 apr 2023 om 23:45 
Great, thanks!
Arqante  [auteur] 18 apr 2023 om 23:33 
doesn't matter, it works either way
Drag0n 18 apr 2023 om 14:16 
For this to work with the extended palettes mod, should this be loaded before or after it?