边缘世界 RimWorld

边缘世界 RimWorld

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[M3] RimWorld Serfs and Militia
   
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Mod, 1.2, 1.3
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7.630 MB
2021 年 2 月 25 日 下午 2:49
2021 年 12 月 19 日 下午 12:50
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[M3] RimWorld Serfs and Militia

描述
Version 1.3.32
Serf for hire! Calling all Militia!

Are you tired of working the land all night and day?
Do you want a legion of hard-working able body Men, Women, and Children?

Look no further!
New from your local serfdom
Serfs & Militia!

Serf Stats
  • Above Avg skills for working
Get Insulted By Colonists, Rescue Downed, Medical Tending, Cut Plants, Repair Structures/Furniture, Deliver Resources to Construction Sites, Construct Structures/Furniture, Build Roof, Remove Roof, Remove Floors, Smooth Floors, Uninstall Furniture, Deconstruct Structures/Furniture, Clear Snow, Mining, Operate Deep Drill, Haul, Flick Switch, Sow Plants, Harvest Plants.

Militia Stats
  • Military skills for killing
  • Able to wield weapons and equip armor
  • Capable of rescuing and hauling.

Controllable via the animal tab
Place apparel tagged with Serf or Millita in the stockpile for your serf and Milita to equip them. Millita will pick up weapons that seem effective for killing. You can use surgery to remove their equipped weapon.


100% satisfaction or your money back!
100%, not slavery

Have questions? click me to see FAQ

Historical Information
In addition to those born into serfdom, many free labourers unwittingly became serfs because their own small plot of land was barely sufficient for their needs.
热门讨论 查看全部(2)
3
2021 年 3 月 8 日 上午 7:20
置顶: Guide
Criz
2
2021 年 11 月 21 日 下午 7:49
置顶: Suggestions
Criz
39 条留言
Krankus Wrexus 2024 年 3 月 21 日 上午 6:56 
Any chance of a update to 1.5
Criz  [作者] 2022 年 6 月 5 日 上午 7:22 
hmm i will look some stuff up but as that is still [WP'AAF] and or [OG'AAF] and as i have no power over either mod its still out of my hands regarding compabillity, functions etc. the most i can do is look into it and report my findings.

i did some very quick digging and it looks like my serfs and militas should work with either of the two AAF's (i may be wrong don't shoot me)
Ogliss 2022 年 6 月 4 日 下午 11:37 
@Criz
Hi there, im the author of the Orkz mod that hydromancer mentioned, just as an FYI it Does indeed use the AdvancedAnimalFramework to power the snotlings behavior, but its a version ive been keeping updated myself since 1.0 or 1.1, there may be some namespace issues, as i, at the suggestion of some of the more experinced modders, migrated it out of the vanilla namespace and into its own, but i dont recall if i sent Walking Problem the pull request before or after that change
Criz  [作者] 2022 年 2 月 13 日 上午 2:02 
@hydromancerx 's Comment removed due to false/incorrect information/statement regarding incompatibilities.
TheBigPotato892 2022 年 1 月 17 日 下午 7:31 
nvm i think i figured out how to fix it
TheBigPotato892 2022 年 1 月 17 日 下午 7:25 
a few hours into the game and my serfs are showing up on the colonist bar, they still have the animal training, show in animal tabs but they are on the colonist bar as well. this isn't supposed to happen right?
Criz  [作者] 2021 年 12 月 6 日 下午 7:22 
1.3 Update is now complete.
Codewise it has changed massively.
Nearly zero visual changes. (more visual content is being worked on or at least planned)
Hydromancerx 2021 年 12 月 2 日 下午 4:10 
@mupe3

This mod and the Grouped Pawns Lists mod seem to conflict. The Animal Tab won't come up when using both.

Grouped Pawns Lists
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2340773428
Hydromancerx 2021 年 11 月 22 日 上午 9:24 
@mupe3 - Well the tab thing happend after i added this mod.
Criz  [作者] 2021 年 11 月 21 日 下午 11:46 
so just by scrolling thrue that error log i can see that you have a ton of mods throwing errors. i could not see any errors caused by my mod so you will have to find what mods are breaking the animal tab. i will look into dubs hygiene mod causing them not to eat but i dont know if its even that mod causing it as you have so many things breaking in you modlist