Garry's Mod

Garry's Mod

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Lua Patcher
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Innholdstype: Tillegg
Tilleggstype: Verktøy
Tilleggsetiketter: Bygging
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46.627 KB
20. feb. 2021 kl. 23.50
22. mai kl. 14.47
62 endringslogger ( vis )

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Lua Patcher

Beskrivelse
Formerly known as Piengineer's Lua Repair

This addon fixes the most common Lua errors, but has the potential to cause performance issues. Only use this when addon creators are unresponsive to your error reports.

Developer Note: If you want to just hide the error pop-up, follow this guide. This addon focuses more on fixing broken code.

This is basically only the Lua Error Fixer part of my old Lua and Model Error Fixers addon I made a while back as some people have requested me to separate the Lua Error Fixer from the Model Error Fixer.

What does the addon do?
The addon attempts to redefine Lua rules to prevent Lua errors from showing up by other addons. It does this by having certain Lua operations return an appropriate value instead of throwing an error.

You can think of this addon as providing a set of rules to the interpreter on how to deal with Lua errors before they even happen. As a plus, this sometimes allows broken addons to become functional again!

What can't this addon fix?
This addon does not fix model and texture errors. Try using the !*$%? ERRORS addon for fixing those.

This addon can only fix compiled Lua code. The script file itself must not have any syntax errors or it won't compile and will be invisible to this addon. I can't do anything to fix these, sorry.

Lua Repair also cannot fix errors that contain the phrase "attempt to compare X with number" or "attempt to compare X with string" due to how number and string comparisons are implemented in Lua 5.1. If Garry ever allows __lt and __le metamethods to be invoked for mixed types, this error will become fixed.

Other than the above, there will exist a way for this addon to deal with the error.

I still see Lua errors after installing this addon.
Sadly, each illegal Lua operation must be redefined one by one. If this happens, give me the first line of the error message as well as which addon did it so that I can see what operation Lua was trying to do.

Note that if you don't give me enough information about the error, I might not be able to fix it!

What chatbox is that?
The chatbox addon seen in the screenshots is the old SChat: 3D Chat Addon.

Will this trigger DRM on paid addons?
Maybe. This addon uses unavoidable getmetatable and debug.setmetatable calls for its operations. If the DRM detects the use of these functions then it will be triggered.

I don't trust this, where is your source code?
You can find / download it on my GitHub page[github.com]. You can also download this whole addon from GitHub instead of here if you're crafty enough.



If you like my work, you now have the option to donate on Ko-fi[ko-fi.com] so that I can keep working for another day. Every little bit helps!
Populære diskusjoner Vis alle (6)
9
24. aug. kl. 21.20
Receiving Lua error with psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2762448732
coolkidfunnan
2
1
2. apr. kl. 20.25
VJ SNPCs stuck or having troubles recognize me.
Woody
9
5. apr. kl. 5.50
Lua Error
Woody
484 kommentarer
PixelTheCollie ΘΔ 5 timer siden 
Thats not cuz of this mod
Its on always unless you hit the squiggly thing i notice when you get out of menu it close with it but is still ther for when menu opens
AToM1C 12 timer siden 
i turn of console logging and when i reenter it is turned on
PixelTheCollie ΘΔ 11. okt. kl. 11.18 
This isnt a mod to make settings save dude
Its to fix the game or try to
That is not what the modnis intended for I bet. To Save settings? Its a lusa patcher
AToM1C 11. okt. kl. 5.35 
Make my settings save
Sick and Dizzy Gacha 24. sep. kl. 8.15 
fix
[Lua Patcher] 'csd' isn't a valid font
1. pcall - [C]:-1
2. SetFont - lua/autorun/+piengineers_lua_patcher_rewrite.lua:478
3. GetSize - lua/includes/modules/killicon.lua:91
4. DrawDeath - gamemodes/base/gamemode/cl_deathnotice.lua:227
5. Run - gamemodes/base/gamemode/cl_deathnotice.lua:278
6. HUDPaint - gamemodes/base/gamemode/cl_init.lua:84
7. unknown - gamemodes/sandbox/gamemode/cl_init.lua:106
Birk 15. sep. kl. 11.14 
could you add an option to see the fixed lua code like in data folder or sum? cus im tryna make an addon and im getting errors that i dont know how to fix but this addon fixes them, and i want to take the code it fixed to my addon so i can publish it
PixelTheCollie ΘΔ 15. sep. kl. 10.26 
@archive its not
PixelTheCollie ΘΔ 15. sep. kl. 10.26 
mimega19 works fine for me, this dont mess with texture or models, are you on 64bit branch beta or? as the other person also asked
Spywagen 15. sep. kl. 8.59 
mimega19 are you maybe not playing on the 64 bit version of gmod?
Pyro 14. sep. kl. 13.43 
totally a gmod destroyer