Heroes of Hammerwatch

Heroes of Hammerwatch

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Necromancer Class (Rework)
   
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Type: Mod
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623.425 KB
20.2.2021 klo 13.40
27.8.2022 klo 2.46
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Necromancer Class (Rework)

1 kokoelmassa, tekijä Solver
Heroes of Hammerwatch Mod Collection
13 luomusta
Kuvaus
This rework is based on Hall9000's Necromancer Class but its now compatible with More Town Upgrades and finally balanced so he isn't a overpowered disaster anymore!
Suositut keskustelut Näytä kaikki (2)
1
27.8.2022 klo 2.34
Class Changer?
Mr Holiday
1
14.1.2022 klo 12.13
Nonsteam version?
Angel
25 kommenttia
Averath 7.12.2023 klo 1.46 
Was briefly looking at this with More Town Upgrades enabled and I noticed that as you upgrade Raise Undead to level 5, your chance for a dead enemy to come back as a zombie decreases by 5%, completely removing all of your benefits from level 3 and 4.Level 6 suddenly jumps up to 12.5%, and then it increases as normal. But it is still weird to see.
Solver  [tekijä] 5.10.2023 klo 10.45 
Are you talking about the AA kind of attack of the necromancer? Because its targeted to gain its power cause of having a sheer mass of pets ( skeletons).
shogun192 28.9.2023 klo 8.56 
hey im just getting back into this game and i have the more town upgrades aswell, i notice ever class except necromancer 10th skill upgrade is incredibly powerful at over 1-2k damage but necro mancer is 30-40 for most, is there something wrong?
Troubles The Cat 23.7.2023 klo 7.52 
Ah cool. Shame I still have to stand in the middle of mobs though to even get them to attack
Solver  [tekijä] 23.7.2023 klo 1.27 
Yep, they should do.
Troubles The Cat 17.7.2023 klo 13.13 
Do minions inherit items or stats? Like move speed or attack power? Or on hit effects?
SparkyNation 30.9.2022 klo 21.17 
The Class Titles bonuses on the Necromancer are purely raw Mana stats.
They arent shown in the Guildcard.
Warthorie 30.9.2022 klo 20.04 
Class title?
Solver  [tekijä] 10.9.2022 klo 8.56 
You're welcome.
Tao Zen 8.9.2022 klo 2.59 
Thanks for the help i just didnt notice that there is another class changer npc next to the dungeon entrance :)