武装突袭3

武装突袭3

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destruct_house
   
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Data Type: Composition
Meta: Dependency
文件大小
发表于
382.896 KB
2021 年 2 月 19 日 下午 3:37
1 项改动说明 ( 查看 )

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destruct_house

描述
Inspired by a video and the games that a friend is producing aiming at tvt confrontations, I made this little composition to try to give the assault team more tactical options.

https://youtu.be/ygGgabWVLks?t=578

The walls are 90% destructible, have not been tested with ACE explosives or placed on a wall, loads like satchel it takes 2 or 3 to open a hole due to the double layer of walls.

I used a double layer to keep something so empty from the explosion and tried to give an atmosphere that there are really building materials inside the walls.

Hope you like it.

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MODS
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PLP MATERIALS
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1354397885

CBA
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=450814997

CUP TERRAINS CORE
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=583496184

MBG BUILDINGS KILLHOUSES
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=962938144

====================
Special thanks to modders for always creating cool components so that I can play differently in 3den.
====================

++++++++++++++++++++++++++
When handling the building in the place to be inserted, always check the terrain tools so that the objects do not move!
++++++++++++++++++++++++++

It would be great if there were more materials like doors, walls, windows, roofs that worked in a modular way so that we could create the houses we wanted and if they had any physical interaction like the killhouse mod giving the teams tactical entry options it would be fantastic.

=========================

É uma questão ética simples e a única coisa que peço em meus materiais é, usem a vontade e de forma livre, contudo sempre coloquem ou disponibilizem para terceiros a fonte, ou seja o link de onde foi baixado no workshop, é um trabalho artístico e todo autor deve ser valorizado e respeitado.


It is a simple ethical question and the only thing I ask in my materials is, use your will and freely, however always put or make available to third parties the source, that is the link where it was downloaded in the workshop, it is an artwork and every author must be valued and respected.

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15 条留言
☠ Kibbe_Surdo ☠ 2022 年 8 月 13 日 下午 11:18 
Hello, I'm new to arma, what tools hsould I use so the objects don't move and spawn at the right place and height ? should i use them before or afyer spawning the custom composition ? thanks in advance
2k 2021 年 3 月 5 日 下午 1:04 
ok lol
NOFACE SPECTRO 1911  [作者] 2021 年 3 月 5 日 下午 12:46 
Some for life's questions are only answered when we manage to put ourselves in the place of third parties, unfortunately it is something that no matter how much I speak, only those who have an internet of less than 5mb where even to open an email is almost 40 seconds, where to navigate on youtube it takes almost 1 minute to see all the tumbnails before turning the page ... you’ll understand why I don’t really use the process you cite to be easier.

Steam does not allow me to add all the mods in a faster way, I have to click one by one and each one is a reload of almost 40 seconds to 60 seconds of page ... so for me this is the easiest way .. .list or pdf ... but if it is very difficult for anyone to fill in the mods in their steam, my practical suggestion is, do not download and do not use the composition.
2k 2021 年 3 月 5 日 上午 8:29 
Why don't you just list the required mods on the side instead of pasting the links in the description.
bissonlulu8 2021 年 2 月 27 日 下午 2:51 
Thanks NFC,
Unfortunately I don't find it : destruct.... don't appear but as I have the french translation I tried détruit, maison..... to no avail ! translation is often curious as I have polish or CZ terms mixed !!!
PLP appears OK -in english .....
I'll try again;
NOFACE SPECTRO 1911  [作者] 2021 年 2 月 27 日 上午 8:26 
https://www.youtube.com/watch?v=pueLfa797YY&feature=youtu.be

In the video it shows the old import, but the most important thing is to disable the interactions with the terrain and always move using the arrows, I believe the video helps a little to understand.
If you signed up for this composition, it will already be installed on your 3den.

bissonlulu8 2021 年 2 月 27 日 上午 2:54 
looks really promising !
How can I load it in EDitor for solo experiments of artillery or explosive devices ?
igu@na 2021 年 2 月 26 日 上午 6:09 
Inrteresting! thx for share!
Boz 2021 年 2 月 25 日 上午 6:45 
Somebody should make a Syrian terrain with these buildings
2k 2021 年 2 月 24 日 下午 3:24 
This is awesome! I would love to see more of these buildings.