Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
However, this is a EXPERIMENTAL version, and should only be used by those with the requsite knowledge and experience. You should be using the stable version instead.
Why am I seeing this?
The mod(s):
• NetworkAnarchy
• VehicleSelector
• ParkingLotSnapping
• NodeMarkup
• GarbageBinManager
• FindIt
• CustomEffectLoader
• TrafficManager
• HideIt
• CargoHoldFix
• LaneController
• MovableBridge
• NetworkExtensions2
• Crossings
• CustomAnimationLoader
• RemoveNeedForPowerLines
• SmarterFirefighters
• MovableBridge
require the dependency 'Harmony' to work correctly!
You have rejected to automatically subscribe to Harmony :(
Either unsubscribe those mods or subscribe to the Harmony mod, then restart the game!
* Updated to Harmony 2.2.2
This should help some Linux users!
Mod developers will be able to use new Harmony features once this is pushed to the stable channel!
* Added Harmony 1.x patching logic to the mod constructor to run it before any other mod executes
This might improve stability and performance in certain situations.
* recompiled using 1.15.1-f4 game assemblies to remove compatibility warning
And Harmony is a shared library that's needed by other mods to work - it enables mods to patch the game to change its behavior in ways that aren't possilbe otherwise. Without Harmony, most mods won't exist.