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I understand that this is an opinion piece, but all the facts need to be presented in order to have the viewer make an educated opinion on the heroes. These facts may be right under C10, but things change dramatically once you hit the higher Corruptions.
TLDR: Speed Alchemist is super good, Frostmancer has a great nuke AoE nuke, Cleric is ok at higher corruptions, Druid passive is one of the best in the game.
1) On the WM page, the debuff mentioned (retribution) should be "revenge". Just wanted to help you out there.
2) For the frostmancer, I would recommend stating that his active scales with the amount of frost stacks on the enemies. More of an AoE nuke than a single target nuke, which accels in Act 1. On top of that, Frost is arguably the strongest debuff in the game, and slowing down the tempo of the enemy team should not be overlooked for a speed frostmancer build.
3) As stated by Paradise, speed Alchemist is an S-Tier build that shouldn't be swept under the rug. Both caster and speed Alchemist build win runs, it really just depends on the team composition. Dishing out blessings (minor but at a very high rate depending on speed), or duplicating poisons are both VERY strong, and both play styles should not be overlooked.
4) Both BM and Warlock heal a "fixed" amount. Should be noted.
Also Pyromancer is 100% voted most likely to die to Revenge (most reliably put on you from the final boss), because he'll do his big 8k+ damage spike and kill himself. So some kind of reliable Negate is critical on him for certain fights.
Although Alchemist poison is rad, his basic auto attacks giving Minor blessings to up to 3 heroes can get out of control, especially with fast/machine gun attack speed. Seriously stacks so much group def/atk/heal.
The big draw of Druid over Cleric is the lower MP cost of Druid's heal, so you can reliably get it casting earlier and more often (depending on your item build). But yeah his damage is peanuts compared to a stacked Cleric.