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This mod doesnt use a lore of Vampire but it's a new lore added so teorically that shouldnt be problem , also the new spell is completely made from scratch (so it will never conflict with old spells except i copied the name :D )
My possible ideas are :
- An ability with the same ID (that would prevent activating)
- Another skill is occupying the same skills slot indend or Tier.
i Tried a quick game and it works fine for me with and without SFO...
i've made a collection if that can help