Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Probably the safest way is to try the move it method from the yt video by Teddy Radko.
For another test i deleted the whole airplane path and realized that you cant even delete the outside connection. When i redrew new paths the plans would still only spawn on that one side but then not follow the new path at all instead straigh b-lining to the airport now.
Then i tried just adding more outside connection at other places but these are never used at all.
For the ship paths i didnt have any problem. The map i used had none and i just added one down a river and that worked fine. Also 3 new highways and two more train connections all working its just the plane path that doesnt
Is there a way to fix this?
Nice to see that the GitHub source came in handy!
I took a look on your GitHub src code @algernon and seen "
/// <param name="buildingID">ID of created building.</param>
public static void OnBuildingCreated(ushort buildingID)"
at {LINKKI POISTETTU}......./Code/BuildingManagerHooks.cs#L19C1-L22C64 in the repo
I figured this was a good clue and I was right! Live-saving mod for the game BTW and thanks for coding this one up :)