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Sry, I can't find time. Written also in the last lines of the above descriptions.
Thx the notice. Currently not playing, have to look into the next weekend.
The Multiplay Version is added before any new update was released. I'm watching a few other (+white) shipset mods to finish or release standalone too, as I better like bright shipsets too. I'll keep it in mind. Targeted date for updating this one would be with next major PDX update. But, if you add the same UFS in your mod-load-order right after this one, it shouldn't cause any issue until then.
Well...in fact that's exactly my motivation to create it..also to use it myself. To save time and lower the number of mods to earn space for other's to load. With ~ 120 - 150 mods, the launcher gets a bit unsolid.
Besides that, I have a modular load order in mind, to combine this merged mod with other merged mods to avoid incompatibilities and faster loading times.
Have fun!
Thank you for taking the time.
Similar results did I get, but all are simple typing errors reported from merging tool. It simply can't read over two lines and do not recognise spaces. It should not cause any trouble.
If you really like, you can post your notice at the regarding source mods, so they can take care of.
just wanted to inform you that, while checking the error log for something totally different, I noticed some typing errors.
1. Message "Expected colon(:) at line 11 and column 15 in localisation/english/trek_sections_l_english.yml"
-> seems like a copy&paste error, line 11 contains only
css_federation
and nothing more. The error occurs in all trek_sections... language files
2. Message "Expected quotation mark (") at line 131 and column 43 in localisation/mzilli_graphical_culture_l_english.yml"
-> you forgot a double apostrophe in the line, before the word Creatures
mzilli_graphical_culture.7.guardians_01:0 Creatures of the Void Ships (CaptainX3)"
There are some more errors regarding missing .anim files but I have to do something else now so can't check it out.