Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem









I suppose they set thisone wrong in this case or had to do so for their 'terrain tweak' to work without changing the whole terrai system - what wouldn't be the worst thing...
Think of different swamp and shallow terrains or dry and wet mud, different road types and so on. :)
They added just one new terrain texture, but they added some new terrains by reusing old textures with new placing options, like water without automatical beach and such.
And it's hard to identify them, for they changed the whole terrain names in FE and I think they even threw out one or two you can't place anymore in FE.
I think I saw a table with old and new terrains and their editor name - just can't remember where...
But since then I've verified the cache to restore the orginals, so it shouldn't be anything with my texture or blend files. I'll take a look at them though.
Interestingly, the blending looks very different if you open the scenario in The Forgotten -- the ice is correct, but the dirt along the edges of the water is lost.
As far as I know, no new textures except the rock terrain were added in AOF, and I don't think new blending was added either?