Half-Life: Alyx

Half-Life: Alyx

70 个评价
Campaign+: With Resin
2
   
奖励
收藏
已收藏
取消收藏
Game Content: NPCs, Scripts & AI
Gameplay Genre: HL:A Campaign-like
Enemy & NPC Types: Combine Soldiers
Difficulty: Hardcore
标签: Alyx Addon
文件大小
发表于
更新日期
12.284 MB
2020 年 12 月 23 日 上午 7:13
2021 年 2 月 8 日 下午 1:07
14 项改动说明 ( 查看 )

订阅以下载
Campaign+: With Resin

在 generic_icon 的 1 个合集中
Campaign+ Collection
4 件物品
描述
A version of the Campaign+ addon with resin and vanilla weapon progression.

Disable all other addons when using this, otherwise, there will be issues.
Shows up in the menu as campaign_plus_lite

Visit the original addon for a more comprehensive description
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2307067046

Please let me know of any concerns in the comments or discussion section.
Thanks!

I can be contacted on Discord at generic_icon#0809

Alternative Versions:
Link to a more vanilla friendly version of addon:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2331511524
Link to vanilla version with normal resin progression:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2337442461
热门讨论 查看全部(2)
1
2022 年 5 月 17 日 上午 4:15
Are enemy encounters balanced for weapon progression?
tpd1864blake
0
2020 年 12 月 23 日 上午 7:16
Balancing
generic_icon
53 条留言
ТотломФреди515 2024 年 6 月 26 日 下午 3:06 
What mods will specifically not work with this mod could you give us a list?
ZEPHY 2024 年 5 月 30 日 上午 1:59 
Still having the issue
Dannsync 2023 年 10 月 29 日 下午 3:48 
Must admit, the duplication issue is an one of the weirdest issues to have.

Got to ask is there a way to add a Global Scope variable to skip the script if it has already ran?
Binkle 2023 年 7 月 21 日 上午 2:48 
It would spawn anywhere from 2x the amount of enemies or 8x the amount of enemies. so that was fun
generic_icon  [作者] 2022 年 9 月 8 日 下午 5:20 
@sonikku dammit It is using map extensions. I ran into a problem where the vmap extensions loaded multiple times based on each additional addon loaded. Haven't touched the mod for a while but it might be related with the use of wildcards with some of the logic I used.
sonikku dammit 2022 年 9 月 8 日 下午 3:27 
Are you using Vmap extensions? Theoretically as long as map extensions can be layered there should be no conflict with another mod that also uses map extensions unless prop placements conflict. I only used map extensions on the More Resin mod so I'd like to say it works without testing it.
generic_icon  [作者] 2022 年 6 月 20 日 下午 12:52 
@Fight Night at McLovin's If you have other mods enabled it'll cause the issue, pretty much no other reason why. Each time you reload from a save while another mod is enabled things will spawn duplicates for each other mod enabled. It's written in the description to do so. There aren't going to be any further updates for this mod going forward so hopefully this helps.
ZEPHY 2022 年 6 月 19 日 下午 11:29 
@wmafranz No, that is not necessary, I should just have turn off other mods at most.
And during my play-through, I didn't have a single other mod enabled...
cum brain.

And for everyone else, just go play Cuser's merciless mod instead, because unlike this mod, merciless doesn't shɨt the bed.
wmafranz 2022 年 6 月 19 日 下午 12:31 
uninstall all other mods, cum brain
ZEPHY 2022 年 6 月 19 日 下午 12:03 
So the makers of this mod think that duplicating enemies on top of each other, to the point where they get stuck in each other, is good mod-making. Stay away from this trash.