安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









Anyway, grettings and thank you for your reply!
Also, maybe I can suggest a idea if you're interested to implement it too to your cool Mod: We could activate the Unique Promotions of our Units when our Unique Unit is already obsoleted ingame or it could just be only for the Default Units that are available after the Unique Unit.
For example: An Warrior or Swordsman couldn't have the Unique Promotions of a Samurai, but the Rifleman (his upgraded Unit) can, and his later upgrades too.
What do you think about that idea? Can be possible or it could be even more helpful for you and us?
Good luck, thank you for your input and keep up the good work!
(This isn't a request to make a compatible version btw, just admiring the work, it's awesome)