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One thing tho, iirc sprinting doesn´t loose but generates Heat, not as much as jumping still. (80+% sure)
cheers
If you build something like a 3×Gauss sure it won't generate much heat but the damage will be very low for the weight. Many energy weapons are more efficient AND their heat can be managed, while you can't manage the extra weight from the Gauss.
Weapons like UAC2-5 and ERMLs are way more efficient than the Gauss. Much better for headcapping and miles away for CT core. So good that you don't need to play so carefully, away from anything that could potentially hit you.
SRMs are quite good for their range but you ignore the spread. SRM4s are much more efficient with PS than SRM6 while still packing significant punch. Without TEX/DHS MLs are better with PS than SRM6s and on par with SRM4s, and the difference increases when you add DHS/TEX, as MLs benefit a LOT from them, more than any other energy/ballistic/missile weapon. That said, for unaimed attacks SRMs are better.
The best weapons for backstabbing are some combination of SL/ERSL/MG and then ML/ERML/MPL. SRMs are okay but not nearly as good, because the really efficient ones are the SRM2s but they lack punch per hardpoint, and missile hardpoints are scarce.