Space Engineers

Space Engineers

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ISL - Atlas-IC 330 Orbital Shuttle
   
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Type: Blueprint
Nhãn: ship, small_grid
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4.650 MB
24 Thg11, 2020 @ 12:05am
1 ghi chú thay đổi ( xem )
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ISL - Atlas-IC 330 Orbital Shuttle

Trong 2 bộ sưu tập tạo bởi Spite
ISL - Small Grid Printable Ships (with Printer)
185 vật phẩm
ISL Shipyard
218 vật phẩm
Mô tả
Purpose
A small grid shuttle craft for personal and light cargo transport. Designed to fulfill the roles of both the Selene and Phoebe, it is able to fly in any environment and escape planetary gravity (tested on Earthlike, Alien & Titan) with full cargo (components, ammunition & ice).

Find the no DLC version here.

Features
Tools, Scripts & Weapons:
2 Gatling Turrets
PAM autopilot script
SAM autopilot script
Blarg's Ascent Cruise Control script

Power:
1 Small Reactor
1 Oxygen tank
1 Hydrogen Generator
1 Hydrogen Engine
9 Large Batteries

Movement & Control:
1 Cockpit
1 Remote Control
2 Gyroscopes
4 Large Atmospheric Thrusters
33 Small Atmospheric Thrusters
13 Large Ion Thrusters
24 Small Ion Thrusters

Cargo Space
1 Medium Cargo Container
1 Small Cargo Container
1Connector - underside

Miscellaneous:
1 Ore Detector
1 Spotlight
Navigation Lights
Repair Projector

This ship has an empty mass of 77126 kgs, and can move with a full cargo at a maximum tilt of 90 degrees below horizon.

All Programmable blocks are turned off in this blueprint and all toolbars are the same from the cockpit and remote control.

All ships in this set have a rear mounted Merge block and can be printed using a welder wall with one (large grid) piston. However after printing the merge block can be removed.

Toolbars
Toolbar 1
1. Thrusters All On
2. Thrusters All Off
3. Thrusters Braking On
4. Thrusters Braking Off
5. Lights On/Off
6. Connector Switch Lock
7. Landing Gear Lock
8. Landing Gear Unlock
9.

Toolbar 2
1. Batteries Discharge
2. Batteries Recharge
3. Camera Front
4. Camera Underside
5. Turret Po Control
6. Turret Sb Control
7. Turrets On/Off
8. Ore Detector
9. Antenna Broadcast On/off

Toolbar 3
1. PB [PAM] "up"
2. PB [PAM] "down"
3. PB [PAM] "apply"
4.
5. PB [PAM] "Align"
6. PB [PAM] "homepos"
7. Hydrogen Engine On/Off
8.
9. H2 Generator On/Off

Toolbar 4
1. PB [SAM] "prev"
2. PB [SAM] "next"
3. PB [SAM] "select"
4. PB [SAM] "screen"
5. Reactor On/Off
6. PB [SAM] "add"
7. PB [SAM] "remove"
8. PB [SAM] "start"
9. PB [SAM] "stop"

Toolbar 6
1. Ascent Cruise Control On/Off
2.
3.
4. Parachute Hatches Open/Close
5. Repair Projector On/Off
15 bình luận
Chocolate Pudding01 16 Thg11 @ 5:34pm 
Is there some way to convert the Atlas-A into a component carrier? That one's SAM works fine
Chocolate Pudding01 16 Thg11 @ 5:32pm 
Just tried re-adding the SAM script. Still won't fly...
Spite  [tác giả] 9 Thg11 @ 1:34am 
Yeah, its probably using an old version of SAM, I can't update it now, but you can try replacing the SAM int he PB with this one:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1653875433
Chocolate Pudding01 8 Thg11 @ 8:10pm 
For some reason the SAM on this ship just does not want to work. It has trouble detecting what it's docked to (can't add via docking, only via broadcast), then refuses to actually fly to it when I tell it to.

IDK if I completely broke something, but PAM works fine for all the other ships on this save, and SAM works fine for another ship.
Brain 14 Thg06, 2022 @ 2:48am 
https://ibb.co/pQh6pp3 - I used the extra tolerance of the rotor head to pull it in another 11cm. Still a little too deep
Brain 13 Thg06, 2022 @ 6:25pm 
It is the windows, yes, it is pretty annoying if something explodes in the printer and you have to dive into the welders to collect scrap.
My printer is moving the printed ship, not the welders, they are static in the floor, the arm is moving upwards with the hologram generator and the merge plate added to the rotor.
This way, if the ship with the printer itself gets generated from a hologram, only a small post-processing is necessary when done.
Spite  [tác giả] 13 Thg06, 2022 @ 10:07am 
Hi again Brian,

I'm not sure what to tell you, it seems to print fine when I try, here is a screenshot I took only a few minutes ago to test:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2820652935

Are you using a similar set up to my small ship printer? If the projector subgrid is a different length, that might affect it.

Or have you put armour panels/window blocks over your welders? Because those might get in the way of the last few blocks
Brain 13 Thg06, 2022 @ 6:25am 
This ship seems to be a tiny bit too long to be safely printed using one (10m) piston. The hologram shadow touches the welder pins when fully expanded. If I move the piston one large block up, the merge block and anything connected will not be close enough to the welders.
Spite  [tác giả] 16 Thg08, 2021 @ 5:58am 
Thanks Asheram!
Asheram 16 Thg08, 2021 @ 5:39am 
I love this little dinghy. Good carrying capacity and excellent when you want to do some early midgame shipping between planets.