Darkest Dungeon®

Darkest Dungeon®

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The Mountain - Updated Version
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General: Trinkets, Monsters
Etiketler: Dungeon
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71.682 MB
6 Kas 2020 @ 17:59
6 May 2024 @ 21:27
31 Değişiklik Notu ( görüntüle )

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The Mountain - Updated Version

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The Mountain


This is an updated version of an old mod called 'The Mountain' made by Oks, with his permission I am taking over/updating

Warning: Do NOT use this mod and the original Mountain mod together, this is an updated version with many conflicting files!


Here is a link to Oks original Mountain mod.



Starting on week 5 a town event will alert you to the looming presence of the Mountain

After beating the 2nd champion level mountain boss, the Shivering will be cureable in the sanatarium

Features:

- 11 new enemies that roam the Mountain
- 1 summonable miniboss
- 2 new bosses
- Custom Curios
- New quirks and a disease
- New estate items
- New Trinkets
- Etc.

Compatibility:
Sunward Isles: If you run Sunward Isles on the same save, Darkest Dungeon only allows 1 new dungeon to have custom battle music. (Whichever one is placed higher in the load order)
The Scarlet Ruins: Load The Mountain BELOW Scarlet Ruins

Localization:
* Fully in English
* Mostly in Chinese, and Russian.

Curio Guide:





The Undead Eagle's Animations and FXs were created by Marvin Seo, from the 'Talon Raptor' check out his Falconer Class Mod


The Frozen Bear sprite is from Yoriks 'Town Wars' mod.


The Mountaineers' Lucky Coin, Mountain Charm and Tribals' Horn were made by RedDyeNo5 in their free Trinket Art Asset Pack!
https://www.patreon.com/posts/14426563

Thanks to Anti | Cow for his weapons bank:
ht.tps:/mega.nz/#F!hBAzWQ6C!kypOVbMzoGuIPTF042ZNMQ
Note: Steam does not allow Mega links, so just remove the '.' in https

Thanks to 摸鱼划水狗 for their Chinese translation.

Thanks to Finstern for their Russian translation.

Oringinal Mountain Credits:

Oks
Epsy
Monsoontide
trelian5
KOBAANNI
Landgreen
MTF Soldier
Marley The Lucario
요릭 Yorik
BladeBread
Moon Slime
Alexrk
Saytch
Grimnoley
PHombie
MajorTom



This item and its contents may not be uploaded on any website, except on Steam under the profile Grim Reaper, on Nexusmods via the account named "Grim_Reaper," or with Grim Reaper's direct permission.

This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
Popüler Tartışmalar Tümünü Görüntüle (1)
11
9 Haz 2023 @ 17:24
Bug Reports / Feedback
Grim_Reaper
251 Yorum
Nitsah 1 saat önce 
You can with a ini editor (i don't know if changing the quest to a earlier one will break it) go into SteamLibrary\steamapps\workshop\content\262060\2279458041\shared\quirk and in mountain_frostbite.quirk_library and search for "can_remove_with_camping_skill" : false,

and set them all to "can_remove_with_camping_skill" : true, this should in theory allow camp skills and the cure root to remove
Chicken Jacques-ey 11 Eki @ 21:43 
The shivering should be allowed to be cured via sanitarium without having to kill a champion boss to save my characters :( just make it cost more or something. Lost my dude with so much cause fking frostbite killed him. Guess it's a learning experience but I'm still mad grrrrrrrrr.
Jack-Be-Lethal 29 Eyl @ 17:59 
@EisernerHans You have to defeat one of the region bosses to get an item that WILL remove the Shivering disease from a single character.
Of course, after defeating the Champion difficulty ones, Shivering can just be removed via disease treatment.
EisernerHans 27 Ağu @ 13:33 
Hi does anyone know how to cure the Shivering desease? ty in advance
Tears 9 Ağu @ 1:51 
你妈没了
LadyKara 1 Ağu @ 16:12 
I would offer my hand at trying to help with an art revamp, as the... not bad, but not as good as the official creature skins... looking enemies, and the "Wendigo" being very inaccurate to the actual mythical wendigo are literally half of the changes I would make...
But um, I'm not a *great* artist, and I have no idea how to make a drawing into a skin for a game or anything like that. 😔
HKR31 29 Nis @ 3:04 
@Grim_Reaper I see
Even without the art revamp the mod is still very good
I had a ton of fun with it
Thanks
Grim_Reaper  [yaratıcı] 24 Nis @ 18:31 
@HKR31 Sadly no plans for any art changes, I'm just not artistically talented and most of the assets come from the original were the artists where just community volunteers. Many mods nowadays commission artists, but this is a passion project for me, and not something I'd be willing to sink any money into.
HKR31 24 Nis @ 3:57 
I actually enjoyed the difficulty
I have played the dlcs and other expansion mods and i don't believe this is too difficult
My request would be to not nerf the difficulty by too much
My only complaint from this mod is the art
Any plans for art revamp?
Grim_Reaper  [yaratıcı] 9 Nis @ 13:59 
@crazy sexy cool I totally understand what you mean, from the original mountain mod, shivering has been nerfed a lot, but perhaps it's time to lower the infection chance and negative effects even more. The boss dropping only 1 cure is a big oversight and I will update the boss drops to be more, 4-6 instead of the one (So you can cure the full party and sometimes some extra heroes). Same for the miniboss drops.

Also, I understand that the time limit is harsh which is why the shivering progresses very slowly if the hero stays in the hamlet for example. You really only have to worry about the progression while your heroes are on a quest.

I'm not sure about adding positives because it's really more meant to be a disease like Rabies then a "Curse" like CC. But I'm open to ideas about small upsides maybe, like how some stages of CC have buffs and debuffs.