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@Nadal: That should not be the case. Actually it should be the exact opposite, ahahah. No worries though, the new version will fix it also. Balanced is actually the same as low but with better shading effect. This will change in the future though.
whenever i put particles on ultra and when i explode something lets say a tank the blastcore edited explosion effect does not appear
but when i put the particles on balanced its suddenly appears ...
is it a bug or was meant to be that way?
and also what is the difference between ultra and balanced?
This issue seems to persist with NATO vehicles as well. Not sure if its just specifically with tanks and IFVs though. No a huge deal to me, but can be immersion breaking lol