Wasteland 3

Wasteland 3

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Starter Guide
由 ESO 制作
Starting Guide for New Players.
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Starter Guide
This is a starter guide for new players in character creation, arguably one of the most important parts of the game. It covers how useful each skill is, the best quirks to build your character around, most useful background and its effect on gameplay and finally how you should build your characters attributes to compliment their chosen weapon.

Video Time Stamps:
0:00 Video Summery
2:04 Character Creation
2:43 Best Quirks
11:10 Attributes Build
20:57 Skills


I will be creating a text based guide soon. In the meantime note that their have been many changes since the beta and past Wasteland games. For example Intelligence no longer dictates how many skill points you get each time you level. It only rewards you with extra skill points at the start of the game. This makes intelligence rather useless until your building a character around critical hits and critical damage.

Effective Builds
While the video covers all you need to know about how all the mechanics of the game work and what the most useful skills are. This section focuses on some very effective character builds that will allow you to play the game efficiently and access everything you come across. I’d recommend watching the video first however and not just blindly following these setups.

IMPORTANT: You can build 4 custom characters and get an additional 2 NPC companions. BUT DO NOT max out any of your skills or attributes during gameplay, especially skills since they have increasing costs per level. To max out a skill at level 10 you need 28 skill points. you will come across armor that gives you +1 to certain skills, you will also find skill books which you should save until you reach level 9 in said skill in order to max it out efficiently. As for attributes (aside from charisma) only max them to level 9 since you can also find 'dolls' which give you +1 to your whole party's attributes.



The Skill Point Farm
This character build is designed to level up fast and gain lots of skill points in the process. This setups attribute spread also naturally falls into being the perfect leader setup too!

Quirk: Pointdexter: This will give us an additional +! skill point each level up, when combined with our high charisma stat we will be levelling quickly to take full advantage of our extra skill point gain.

Background: Bookworm: This gives us another +5% experience boost. This can be rather overkill, but if you want to level quickly and gain access to lots of additional skill points levelling fast is the best way to do so. That said this background can easily be replaced for something else that compliments additional weapon damage.


Attributes
Coordination 2
Luck 1
Awareness 2
Strength 2
Speed 2
Intelligence 2
Charisma 10

This may appear VERY extreme at first glance but it is in fact the most efficient way of levelling in the game. At 9 Charisma you get +18% experience HOWEVER at 10 charisma you get +30% experience, this makes it worth maxing early! It is very efficient to do this at the start of the game since you will be levelling up much faster in everything you do. Since we are levelling fast we will be able to round out our attributes quickly later on.

Focus Skills

Leadership: Increases your teammates chance to hit. Our high charisma gives us a massive leadership effect range, so we need to take full advantage of this. You can max this later in the game though, aside from speech options it has more value as your squad gets bigger.

Medicine: As you quickly level your character you will want to increase your intelligence since it scales with how much you can heal for. Since our leader is going to be in the middle of everybody it makes him a great healer. For this reason you will also want to boost your Coordination to 4 as well.

Any Skill: Since: You will have tonnes of extra skill points on this character the more the game goes on, feel free to invest into whatever skills compliment the rest of your party setup. Note that speech skills do not scale off your charisma so you don’t need to invest in these specifically.


Weapon Choice:
A pistol works well with this class build, especially later in the game since having a high charisma gives us a high strike rate which lets us target foe’s body parts more often. That said you will find your positioning with this character to be out of range. For this reason the combination of automatic weapons and wired science can be very fun! Wired science lets you access powerful energy weapons that ignore Armor, but this means you will be investing in two skills instead of one.

Outro
I hope you found this guide helpful; I’ll be returning when I can to add more tried and tested builds and Transform the guide into text when time allows. Sorry for any spelling mistakes I’m dyslexic and if you do find this helpful your rating is much appreciated.

If you want a build guide desperately you can follow my walkthrough. In PART 1 I create a balanced leader and a big guns explosive/light machine gun user who destroys everything! Then in PART 2 I create a melee character and a sniper who one hit kills any big targets we come across!
21 条留言
Tapdancer 2020 年 9 月 8 日 上午 1:29 
Good video and general starter guide, is helpful to read/watch while downloading ;) :sgwFistBg:
Kaerius 2020 年 9 月 5 日 下午 11:15 
Rocket launcher all the way for leader. Multi-kills for party +crit buff. Also the rocket strike ability is a awesome.
Shotgun can also work, eventually(especially after getting the level 8 perk).
The best is probably leveling both small arms and explosives. The perk "Draw!" from small arms 7 combined with a rocket launcher means you can spam 2 AP rocket shots.
waxx66man 2020 年 9 月 5 日 上午 9:25 
A SMG, shotty or Rocket Launcher works even better with the build:
1. Pistol Strike is weak, shotty, SMG, Rocket launcher strike is massively powerful.
2. You run around as a medic except when you are using heal darts. A SMG talent gives you a free shot when you run more than 5 squares.
3. One of the benefits of high leadership is you give bonus crit to your teammates when you score a multi-kill(or boss kill). Pistols are poor at multi-kill compared to the other weapons. In fact SMG gives you another shot for the first kill, making a second much easier.

Also, weird science is MUCH better for high rate of fire SMG's, because one of the perks is to add flat damage per bullet for each point of armor the enemy has. Also to overcome penetration issues many people mod their SMG's for elemental damage, and Weird science buffs elemental damage.
🐺𝓢𝓱𝓪𝓭𝓸𝔀🐾 2020 年 9 月 4 日 上午 6:11 
Nice job. Well written, and easy to follow video. Thanks.:thankyou::voteyes:
1stReaper 2020 年 8 月 31 日 下午 3:50 
@Niteshade
ah i didn't know that hopefully it works,

--------------
just a bit of update regarding the animals
as stated by nite, they "might" stay after ya fully upgraded,

but this is as it states currently
(only got the doc, curator, austin, and jailer)

the animals current animals i used
disappear when dismissed,

Major Tom, fox, dog, rabbit
-----------------------------------

when i walked into the chicken coop the cyborg chicken disappeared for a milisecond then reappears in the coop walking around with the first chicken that was there
(not sure if it'll stay once i leave the map and reenter, but at the moment it appears to be staying in there)
Mat, The Duck Lord 2020 年 8 月 31 日 下午 3:13 
@jackzorz Dunno, but I know the Prospector quirk will find gold nuggets even if you're not using the person with it, so I assume yes? I made my lockpicker lucky just in case, but it worked with his build anyway.
[KILLY] 2020 年 8 月 31 日 下午 1:49 
guys, do anyone know if LUCK (attribute) works for all team when obtained?(for example you can loot a stash with all team/leader selected) or it works on single characters (you have to go loot that said stash with the char with max LUCK). thx in advance
Gillx83 2020 年 8 月 31 日 上午 1:00 
Can you please breakdown the starting stats and skills of the 4 heroes you have. In text format please.
MandoChilly 2020 年 8 月 31 日 上午 12:51 
Experience gain seems to be the only thing viable when it comes to skilling up + Poindexter quirk (By 6 STR the penalties for this quirk is negligible). Hate how INT works in this game since it only gives a one time skillpoint bonus.

But oddly enough, the 3 skill points gain with 2 INT is quite sufficient for most parties. By the time you've reached the point rescuing the cyberarm guy, you will have about two lvl 6-8 skills with some spare for a lvl 4-5 skill which is more than enough to cover you for this little section of the game. I'm guessing the lvl 9-10 skill checks will be somewhere down the Aspen or Liberty Buchanan section of the game.

NOTE: Found no attribute bonuses aside from gear, none on the creppy dools. Only skill books gives perma bonuses. I've also found 2 Brawling Skillbooks: one normally found while questing, one in a cache while exploring the world map.
Niteshade 2020 年 8 月 30 日 上午 10:09 
@1stReaper,
I haven't had a chance to test yet on my game since I just started last night but I thought I found somewhere online that once thr ranfer HQ has been cleaned out/renovated fully that if an animal companion was left there they would stick around. Going to test it out myself later as I just shut off the security arms and took command in my game.