Hearts of Iron IV

Hearts of Iron IV

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3.152 MB
19.8.2020 klo 19.53
31.8.2020 klo 8.52
6 muutosilmoitusta ( näytä )

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Red - New States
Green - State corrections

Description
In the vanilla game, many states are not well made, way too big or unrealistic for the time. That always bothered me. So now i finally decided to create a mod to balance this issue, but without adding annoying stuff nobody wants or needs in a extended vanilla experience (beautiful states *cough cough*).

As Example: You now get additional states like danzig or stettin seperately for more peace conferences possibilities.

And so not enough, I added (and im still adding) many states to enhance the possibilities.

Current new States
Europe:
"Malmedy" - Belgium
"South Jutland" - Denmark
"Southern Sudetenland" - Czechia
"Triest" - Italy
"Wallis" - Switzerland
"French Swiss" - Switzerland
"Tessin" - Switzerland
"Graubünden" - Switzerland
"Pomurska" - Yugoslavia
"Syrmia" - Yugoslavia
"Kosovo" - Yugoslavia
"Sopluk" - Yugoslavia
"Timok and Branicevo" - Yugoslavia
"Polog" - Yugoslavia
"Northern Dobrudja" - Romania
"Nancy" - France
"Etain" - France
"Belfort" - France
"Saarland" - Germany
"Stettin" - Germany
"Edirne" - Turkey
"Danzig" - Poland
"Northern Hålogaland" - Norway
"Gjakova" - Yugoslavia
"Carniola" - Yugoslavia
"Vinodol Podgorje" - Yugoslavia
"Lika-Gacka" - Yugoslavia
"Cetinje" - Yugoslavia
"Kefalonia" - Greece
"Loannina" - Greece
"Thessalia" - Greece
"Alexandroupolis" - Greece
"Athina" - Greece
"Haute-Savoie" - France
"Nice" - France
"Eastern Wallonia" - Belgium
"Sedan" - France
"Baden" - German Reich
"Limburg" - Netherlands
"Dél-Alföld" - Hungary
"Saaremaa and Hiiumaa" - Estonia
"East Srpska" - Yugoslavia
"West Srpska" - Yugoslavia
"West Bosnia" - Yugoslavia
"West Herzegovina" - Yugoslavia
"Montana" - Bulgaria
"Lovech" - Bulgaria
"Ruse and Varna" - Bulgaria
"South Albania" - Albania
"North Albania" - Albania
"Trentino" - Italy

Middle East:
"Hatay" - France (Syria)
"Sues" - UK (Egypt)

Far East:
"Aleyevka" - Soviet Union
"Eastern Siberian Coastline" - Soviet Union
"Kamtschatka" - Soviet Union
"Leizhou" - Guangxi Clique

America:
"Québec" - Canada
"Tarapaca" - Chile
"Caldera" - Chile
"Punta Arenas" - Chile
"Formosa" - Argentine
"Misiones" - Argentine
"Corrientes" - Argentine
"Entre Ríos" - Argentine
"Salta" - Argentine

Planned content
Many more states all over the world
Hatay transfer event (France / Turkey)
Ecuador / Peru border clash event


Known Bugs / Problems:
- Yet none

Compatibility:
This mod is compatible with every other mod that doesnt change or add new provinces / regions, nations, new focus trees / rework or Events.
I will not support you there, so try this mod with other ones at your own risk.
There is no grafic or sound changing content in this mod, so this doesnt matter.

Language Support:
Currently this mod supports the following languages:
English
German (Deutsch)

Any ideas, corrections for more historical states or bugs? Please use the discussions!
Simple questions can be asked in the comments down below!

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Update: 31. Aug. 2020

Fixes:
Fixed formable nations
Suositut keskustelut Näytä kaikki (4)
4
24.8.2020 klo 6.49
Bug reports
Nimbusᴼᴸᴳᴵ
2
13.11.2020 klo 11.04
Russian Tranlation
Maksoncin
232 kommenttia
katar3778 17.10. klo 19.06 
fine
VampiraD 16.10. klo 15.34 
:(
Nimbusᴼᴸᴳᴵ  [tekijä] 16.10. klo 9.41 
Hearts of Iron IV ist dead and I will never update this mod for it again.
VampiraD 15.10. klo 21.47 
So is work to now?
Yavuz2011 20.9. klo 1.50 
can you play this even in newest version?
katar3778 1.4. klo 12.15 
dang it bobby
Nimbusᴼᴸᴳᴵ  [tekijä] 3.2. klo 6.52 
@Executioner
No.
Executioner 3.2. klo 0.50 
is there an update planned ?
Pedro Pablo Ramirez 30.1. klo 15.50 
Oh. My. God. Salta has been mentioned. Thank you for making this mod.
Nimbusᴼᴸᴳᴵ  [tekijä] 1.12.2024 klo 6.35 
@DTM
The issue is not the creation of this mod, but rather sustaining it. Every update, which adds or changes a focus tree, breaks everything regarding the states about this mod.

Let's take an example with the recent change of the German focus tree: There are several hundret focuses within that tree, where a lot change attributes and properties of states, like building slots and certain buildings. If you now go ahead and split one of those states in two, you need to realign the effects of those focuses to prevent exploit and to keep the balance. Now split one state into more than two states, it gets increasingly more complicated and subjective.

Now project this case onto the entire map, you will go insane, especially because you need to change a lot with every significant update / DLC.